Monday, May 24, 2010

April 11, 2010 Topic "What RP Means to You" Part Quatre

Everyone interested in the creation, development, and management of role-playing games in Second Life is hereby invited to a discussion on a series of questions of interest. Last week's rousing discussion left the participants eager for more.

Title: "What Role Play Means to You" Part 4
Speaker: Various
Date & Time: Sunday, April 11, 2010 at 1600 (4:00pm) SLT
Place: Role Play Nexus, Mul 􀀀

A transcript will be made available for those who cannot attend. A transcript archive of Nexus events can be found at: http://slnexusnotes.blogspot.com/

The Role-Play Nexus exists to facilitate the exchange of experiences, information, questions, fun stories, collaboration, and good will by providing a meeting point and information hub, and holding events with themes related to RP in SL.

April 4, 2010 Topic "What RP Means to You" Part Troix

Everyone interested in the creation, development, and management of role-playing games in Second Life is hereby invited to a discussion on a series of questions of interest. Last week's rousing discussion left all the participants eager for more.

Title: "What Role Play Means to You" Part 3
Speaker: Various
Date & Time: Sunday, April 4, 2010 at 1600 (4:00pm) SLT
Place: Role Play Nexus, Mul 􀀁

A transcript will be made available for those who cannot attend. A transcript archive of Nexus events can be found at: http://slnexusnotes.blogspot.com/

The Role-Play Nexus exists to facilitate the exchange of experiences, information, questions, fun stories, collaboration, and good will by providing a meeting point and information hub, and holding events with themes related to RP in SL.Everyone interested in the creation, development, and management of role-playing games in Second Life is hereby invited to a discussion on a series of questions of interest. Last week's rousing discussion left all the participants eager for more.

Title: "What Role Play Means to You" Part 3
Speaker: Various
Date & Time: Sunday, April 4, 2010 at 1600 (4:00pm) SLT
Place: Role Play Nexus, Mul 􀀁

A transcript will be made available for those who cannot attend. A transcript archive of Nexus events can be found at: http://slnexusnotes.blogspot.com/

The Role-Play Nexus exists to facilitate the exchange of experiences, information, questions, fun stories, collaboration, and good will by providing a meeting point and information hub, and holding events with themes related to RP in SL.

May 16, 2010 Topic "The Force is With Us"

On May 16, 2010, Keith Ringgold, owner of Nar Shaddaa Star Wars role playing sim in Second Life, gave a talk at the Role Play Nexus entitled, "The Force Is With Us", followed by questions and discussion.

In attendance were:
Alexxis Olivieri
Allen Kerensky
Cursa Charisma
Fleche Xeno
Jade Ushimawa
Joan Vhargon
Keith Ringgold
Kishoshima Dragonash
MistressBrazen Bondar
Nikolai Indigo
Reiko Soyinka
Thaiis Thei


(transcript begins)

[17:55] Cursa Charisma: Welcome, Joan, Brazen, Jade, and Kishoshima
[17:55] RCS-Jade Ushimawa: Jade Ushimawa's RCS has been removed
[17:55] Kishoshima Dragonash: ty
[17:56] MistressBrazen Bondar: Hi Kishoshima
[17:56] MistressBrazen Bondar: Joan, Reiko
[17:56] Kishoshima Dragonash: hey MB.. ltns
[17:56] MistressBrazen Bondar: hey Thaiis
[17:56] Reiko Soyinka grins at Brazen.
[17:56] Joan Vhargon: Hello Brazen
[17:56] Thaiis Thei: Greetings Brazen
[17:56] Jade Ushimawa: Thank you Cursa
[17:56] MistressBrazen Bondar: welcome Fleche and Keith
[17:56] Joan Vhargon: Hello everone who said hello first
[17:57] Map as TP hub: Reiko Soyinka, Flotsam Beach is a great example for RP places to learn from
[17:57] Reiko Soyinka: Hi, Joan...got it done?
[17:57] MistressBrazen Bondar: we have about 5 mins or so before we begin
[17:57] Joan Vhargon: We need "Hello Protocol rules posted.
[17:57] Reiko Soyinka waves at Keith and Kish.
[17:58] MistressBrazen Bondar: hey Allen..didnt see you there
[17:58] Reiko Soyinka: Hihi, Allen.
[17:58] Joan Vhargon: Got all my grades posted. Now I get to avoid my e-mail from students who think they deserve a better grade.
[17:59] Kishoshima Dragonash: hi Rei
[17:59] MistressBrazen Bondar: can you ever avoid that?!
[17:59] Joan Vhargon: I can and I do.
[17:59] Keith Ringgold waves back to Reiko!!
[18:00] Kishoshima Dragonash: lol they dont harrang you about it at school, or do you strictly do e-classes
[18:00] Reiko Soyinka grins at Keith.
[18:00] Keith Ringgold: Thanks Brazen... missed your post!.. *waves*
[18:00] MistressBrazen Bondar waves back at Keith
[18:01] Jade Ushimawa waves to everyone just cause
[18:01] MistressBrazen Bondar: Ok. I', going to help Cursa out tonight and open the meeting
[18:01] MistressBrazen Bondar: As you all know this Nexus where e gather to talk about rle play
[18:01] MistressBrazen Bondar: oops sorry I see I have crumbs again
[18:01] MistressBrazen Bondar: :)
[18:02] Joan Vhargon: A little heavy on that side
[18:02] Reiko Soyinka restrains Hoover from dashing over and cleaning up the crumbs.
[18:02] MistressBrazen Bondar: Tonight we have for your enjoyment Keith Ringgold who owns Nar Shaddaa sim
[18:02] MistressBrazen Bondar: which is part of the Star Wars role play community
[18:02] Thaiis Thei claps
[18:03] MistressBrazen Bondar: They've had some interesting experiences there and recently reformulated a bit
[18:03] MistressBrazen Bondar: Keith our format is that you can give your comments (up to 30 mins) and then we open for questions.
[18:03] MistressBrazen Bondar: People may have questions along the way also
[18:03] Keith Ringgold nods
[18:04] MistressBrazen Bondar: A transcript is being made and will be available after the meeting
[18:04] MistressBrazen Bondar: and for anyone who wants to comes by later and picks it up
[18:04] MistressBrazen Bondar: sometimes griefers come
[18:05] Kishoshima Dragonash: they're so much fun
[18:05] MistressBrazen Bondar: If you are being griefed in IM, please let me know and I will take care of it
[18:05] Kishoshima Dragonash: we'll just let jade loose on them
[18:05] Kishoshima Dragonash: lol
[18:05] MistressBrazen Bondar: eh...what can you do with the simple minded
[18:05] MistressBrazen Bondar: :)
[18:05] Kishoshima Dragonash: dangle car keys
[18:05] Keith Ringgold laughs
[18:05] MistressBrazen Bondar: so unless there are any questions, I'll turn it right over to Keith
[18:06] MistressBrazen Bondar: welcome Nikolai
[18:06] MistressBrazen Bondar: We are just about to start
[18:07] Nikolai Indigo: Em Hotep once and all
[18:07] Keith Ringgold: Thanks Brazen..!
[18:07] Cursa Charisma applauds
[18:08] Keith Ringgold: First.. I want to thank Cursa for inviting me to speak..
[18:08] Cursa Charisma nods politely
[18:09] MistressBrazen Bondar notes that Keith's smoking has been a bad influence on Fleche
[18:09] Keith Ringgold: I took on Nar Shaddaa.. several months ago.. before that I was just trying to help the previous owner Eraed Sands get things moving... but he needed a break... as I have found out... running a sim is a LOT of work
[18:10] Cursa Charisma nods
[18:10] Joan Vhargon: Yup.
[18:10] Reiko Soyinka: yup
[18:11] Fleche Xeno: ((it's okay, they're low -resolution smokes.))
[18:11] MistressBrazen Bondar: ((chuckles))
[18:12] Keith Ringgold: Nar Shaddaa already belonged to a group that involved many SWRP sims.. but due to several issues.. it broke apart... I continued to belong to that group Galactic Unity until it was decided that we disband.. by that time, there were only two of us left
[18:13] Keith Ringgold: I was a bit behind a rock and a hard place... GU had gotten a lot of bad press and for our sims to survive... we needed to move past that
[18:13] Thaiis Thei: GU?
[18:14] MistressBrazen Bondar: Galactic Unity
[18:14] Keith Ringgold: We tried reinventing our Sim group.. but that didn't work...
[18:14] Reiko Soyinka: Galactic Unity
[18:15] Keith Ringgold: ultimately I was to have our sim stand alone... and when that happened.. thats when we started trying new things
[18:15] Cursa Charisma listens
[18:15] Keith Ringgold: but... let me back up a bit...
[18:16] Keith Ringgold: I had this sim... which I believed was dripping with potiental... what we lacked was people...
[18:17] Keith Ringgold: people in the sim RPing.. and people managing the sim
[18:17] Keith Ringgold: I have to say... I am a very lucky man..
[18:18] Keith Ringgold: We overcame both issues
[18:18] Reiko Soyinka: You didn't wave a magic wand?
[18:18] Kishoshima Dragonash: we tried that.. it fizzled
[18:18] MistressBrazen Bondar smiles
[18:19] Keith Ringgold: The first thing I did.. with a lot of support from people I had met within GU and out.. was align myself with some dedicated, hardworking people
[18:20] Keith Ringgold: Nova Reich was the first one... He became my new builder
[18:20] Keith Ringgold: we looked at the sim and slowly enhanced its look...
[18:20] Keith Ringgold: and at the same time... started prim economizing
[18:22] Keith Ringgold: With Nova's help we managed to clearly add more interesting RP environments within the sim.. and actually reduced the number of prims used while keeping the integrity of the overall look of the sim
[18:24] Keith Ringgold: If there's not a lot of interesting common areas for the players to go to... they won't want to play there.. and at the time.. my big push was to give people a reason to play
[18:24] Joan Vhargon: Amen to that.
[18:24] Keith Ringgold: Secondly... I needed a solid staff.. a management staff
[18:25] Cursa Charisma nods
[18:25] Keith Ringgold: staff that I can trust to keep the same visions
[18:25] Keith Ringgold: that was my second biggest break....
[18:26] Keith Ringgold: Through an associate from GU, I was able to bring on Kishoshima Dragonash as my lead Admin
[18:27] Keith Ringgold: we all know drama happens.. OOC drama that is... and Nar Shadda needed firm but fair management to handle those issues once traffic started happening
[18:28] Keith Ringgold: I really owe Achtai Coronet "allowing" me to "steal" her best man
[18:29] Kishoshima Dragonash: pfft
[18:29] Keith Ringgold: lol
[18:29] Jade Ushimawa mumbles.. "Kishos an ashoe.." =p
[18:29] Kishoshima Dragonash: lol
[18:29] MistressBrazen Bondar: hehehe
[18:30] Keith Ringgold: These two people, Kisho and Nova, made up a HUGE foundation..
[18:30] MistressBrazen Bondar: Keith can you give us a sense of the changes made in the role play
[18:30] Keith Ringgold: it really allowed me to focus on issues like rental boxes... etc
[18:31] Keith Ringgold: Sure Brazen... now I think a lot of this came down to timing...
[18:32] Keith Ringgold: but once Nar was more free to break away from our traditional ways of GU... I started a process of steady changes..
[18:33] Kishoshima Dragonash nods "massive changes"
[18:33] Keith Ringgold: First... I added a secondary combat system allowed for use on NS
[18:33] Reiko Soyinka: Explain, please?
[18:34] Kishoshima Dragonash: I can field that one if ya want boss
[18:34] Keith Ringgold: Please do Kish
[18:34] Kishoshima Dragonash: ty
[18:34] Kishoshima Dragonash: basically it boils down to the old Combat System wars from round about 3 to 5 years ago
[18:34] Kishoshima Dragonash: DCS vs RCS etc
[18:34] Kishoshima Dragonash: who's is better
[18:35] Kishoshima Dragonash: for a long LONG time the GU pushed the DCS because they wanted to use that as a way to unite the sims under one banner
[18:35] Kishoshima Dragonash: Keith and I talked about it for WEEKS when he started looking at the numbers
[18:36] Kishoshima Dragonash: the RCS was the DCS number one competitor.. there were just as many sims if not MORE that used that system over the DCS, so he said screw it.. why are we gonna shoot ourselves int he foot. Let's open it up to BOTH AND allow Free Form Combat... old school text combat.. as well
[18:36] Kishoshima Dragonash: as soon as that happened, and as soon as he lifted the time line restrictions we literatlly went from traffic of 8 to 8000 over night
[18:37] MistressBrazen Bondar: everyone hates that DCS2 lol
[18:37] Kishoshima Dragonash: The funny part of the whole situation is that we still have a primary user group of DCS on the sim
[18:37] Kishoshima Dragonash: no.. that was the funny part
[18:37] Kishoshima Dragonash: the DCS crews started swarming the sim
[18:38] Reiko Soyinka: Have any clue why?
[18:38] MistressBrazen Bondar: ah! maybe they felt their place threatened
[18:39] Keith Ringgold: I think it was a combo... less is more.. you take away the players right to choose.. and you inadvertantly take away the player....
[18:39] Allen Kerensky: well sure, that devalues the players investment in system-specific attachments
[18:39] Kishoshima Dragonash: Thats what we figure happened, there was also a lot of political strife going on within our rival sims which helped us out a lot. But I think our biggest asset and our biggest bonus, is the fact that we have a game plan and we stick to it.. First off, we force the players to resolve issues themselves.. if they come to us the situation goes from discussion to arbitration, and we impress upon the players that its in THEIR best interest to try to work things out
[18:40] Keith Ringgold: you give them a little bit of a choice.. and add some rules to deal with that.. which was Defender Choice on combat.. and suddenly they are empowered
[18:40] Kishoshima Dragonash nods
[18:40] Allen Kerensky: sounds like a nice way to balance it
[18:41] Kishoshima Dragonash: that one rule change opened the floor to a LOT of interaction. The old rule was worded in such an ambigous manner that it could be twisted and manipulated.. the way Keith worded it was simple.. You start the fight, you use THEIR preferred method of combat.. period. You goad them into a fight, that counts as starting it. Cut a lot of drama out right there
[18:41] Kishoshima Dragonash: *ambiguous
[18:41] Keith Ringgold: We gave the players power.. but also limits...
[18:42] Joan Vhargon: Very smart.
[18:42] Kishoshima Dragonash nods
[18:42] X-LANG 7.0 DEMO: Alexxis Olivieri - XLANG DEMO, XLANG DEMO, XLANG DEMO
[18:42] Reiko Soyinka: anyone else getting that "X-LANG"?
[18:42] Jade Ushimawa: Yes
[18:43] Keith Ringgold: my BIGGEST thing was ... Have fun, but be mature... we literally Made them do that
[18:43] Kishoshima Dragonash: We also forced the players to come up with RPs on their own, rather than the old GU format of having US come up with it for them, again that appealed to the old schoolers and brought even more traffic in. We made it clear that we wont get involved unless you try to change the overall storyline of the sim, or blatently try to take it over
[18:43] Keith Ringgold: once they couldn't... only THEN do we step in
[18:43] Kishoshima Dragonash: aye
[18:44] MistressBrazen Bondar nods, likes the idea of freedom
[18:44] Jade Ushimawa: I learned a long time ago that giving people a script to run by is never any fun, rather then having things happen spontaniously in a anything could happen at anytime type enviroment..
[18:44] Allen Kerensky: would like to hear how you balance a sim-storyline there
[18:44] Kishoshima Dragonash: This is why we made the storytellers part of the administrative group.. it gives them the freedom to help mold the stories on the sim... or even walk up and add an envitornmental emote to spark RP when ppl are just standing around
[18:45] Allen Kerensky: mostly curious where you are drawing the lines
[18:45] Kishoshima Dragonash: Nar's an easy case
[18:45] Keith Ringgold: Btw... Jade here.. is Nar's storyteller... or RP Facilitator...
[18:45] Kishoshima Dragonash: Its always traditionally been run by the Hutts with a puppet government that the outside world sees
[18:46] Kishoshima Dragonash: as long as someone doesnt walk in and say "All the hutts work for me, Nar is now under MY rule" we let them do whatever
[18:46] Allen Kerensky: like the old "No Paul Atreides" rule in Dune Project
[18:46] Kishoshima Dragonash: kind of, yes
[18:46] Jade Ushimawa: The Hutts rule, they have their hands in all the crime on the smugglers moon.. currently there is politcal strife between Nar Shaddaas crime and the government from Coruscant... which may lead to war later on..
[18:46] Kishoshima Dragonash: no Muadib
[18:46] Allen Kerensky: who gets to play Hutts?
[18:47] Kishoshima Dragonash: anyone that can pull it off and clears it with Jade
[18:47] Allen Kerensky: okay so you do have a sim veto on that sort of thing
[18:47] Kishoshima Dragonash: yes
[18:47] Allen Kerensky: like the old Dune Project story team
[18:47] Keith Ringgold: We currently have Two Hutts on sim.. and two more that are NPCs
[18:47] Allen Kerensky: makes sense to me then
[18:47] Allen Kerensky: thanks
[18:47] Kishoshima Dragonash: yw
[18:47] Thaiis Thei: How is your sim financed?
[18:48] Kishoshima Dragonash pulls Keith's wallet out of his back pocket
[18:48] Keith Ringgold: well.. you know.. if you make it.. they will come... and rent
[18:48] Keith Ringgold: lol
[18:48] Allen Kerensky: Keith - permission to steal your defender's choice rule?
[18:48] Thaiis Thei: but does rent really cover costs?
[18:48] Keith Ringgold: Please do.. its not really mine... lol
[18:49] Keith Ringgold: well.. with an empty sim... no
[18:49] Fleche Xeno: do you have your own currency, on top of your rental model?
[18:49] Kishoshima Dragonash: as in RP currency?
[18:49] Fleche Xeno: yes
[18:49] Kishoshima Dragonash: no
[18:49] Jade Ushimawa: Not right now
[18:49] Keith Ringgold: but currently I have 66 rental boxes (hipporentals) spread throughout the sim
[18:50] Thaiis Thei: what percentage of your costs do they cover?
[18:50] Kishoshima Dragonash: that was tried in the GU and it failed because it was abused.. Ive looked over the numbers and the only way RP currency would work.. at least for us, is if we designed it ourselves and made our own system for it
[18:50] Keith Ringgold: theses all vary in price.. but nearly all have a 4 to 1 ratio Lindens to Prims per week
[18:50] Thaiis Thei: why not use Lindens?
[18:50] Allen Kerensky: yeah RP currency can be tricky, speaking from experience with HTCS
[18:50] Allen Kerensky: can't gamble with Lindens =D
[18:51] Jade Ushimawa: I'd like to say that I think RP currancy is a mistake in my opinion... for the reason it can be abused on clique type basis
[18:51] Allen Kerensky: can gamble with spacebux
[18:51] Fleche Xeno: when I advise spliter rock, I had said their currency ssystem should incude a awy to earn them
[18:51] Fleche Xeno: by harvesting spices from within the sim
[18:51] Fleche Xeno: which would be a dynamic that peopel can understand
[18:51] Fleche Xeno: and enhance the gameplay
[18:51] Allen Kerensky: Vooper never included that from what I can tell
[18:51] Kishoshima Dragonash: there's that, an the fact that it's real money you're playing with when it comes to lindens and would give ppl with a high amount of burnable cash an unfari advantage
[18:51] Fleche Xeno: due to its centrality in story
[18:51] Fleche Xeno: no, vooper never did.
[18:51] Allen Kerensky: Baroun and I did build that into HTCS but its not formally adopted there
[18:52] Fleche Xeno: but it was a way to mak curenty part ofthe PR dynamic
[18:52] Allen Kerensky: sorry don't want to hijack convo, please continue Keith
[18:52] Keith Ringgold: RP currency is a tricky thing... its currently being tried again on Coruscant... but I personally have big doubts... its also been tried at with FCRS
[18:52] Cursa Charisma: ((excuse me for a moment, I'll be back))
[18:53] MistressBrazen Bondar: ((k hb))
[18:53] Kishoshima Dragonash: the biggest problem is abuse
[18:53] Kishoshima Dragonash: you have to keep in mind that 90% of the ppl that RP these days are of the WoW generation
[18:53] Kishoshima Dragonash: win win win win win
[18:53] Kishoshima Dragonash: me me me me me
[18:53] Keith Ringgold: my biggest experience here is... too much structure drives people away.. not enough... they run amok
[18:53] Fleche Xeno: how do you keep everyone informed about the overall mnarrative of the sim?
[18:53] Fleche Xeno: notecard?
[18:53] Fleche Xeno: like progress?
[18:53] Kishoshima Dragonash: we have an RP group that we send notices through
[18:53] Fleche Xeno: ah okay
[18:54] Jade Ushimawa: Mostly through notices through all the RP groups
[18:54] Kishoshima Dragonash: it's open invite and we kill the chat and notice abilities so that it's not abused
[18:54] Fleche Xeno: I have some experince with MCM
[18:54] Fleche Xeno: that Id be glad to share
[18:54] Keith Ringgold: We have a land group.. and an RP group for non land renters
[18:54] Joan Vhargon: I question those demographics. Think SL is drawing an older audience.
[18:54] Jade Ushimawa: When ever there is a news report... or something.. we typically use a NPC news network to spread news
[18:54] Allen Kerensky: NPC news network?
[18:54] Kishoshima Dragonash: it is now, but back 18 mos ago, that was the case with us
[18:54] Jade Ushimawa: As if its a reporter giving you the information
[18:54] Jade Ushimawa: As if on scene
[18:54] Kishoshima Dragonash: button mashers and clickers vs RPers
[18:54] Fleche Xeno: I thnk LL's demogrpahic report's really off.
[18:55] Reiko Soyinka: What is the demographic report's take?
[18:55] Jade Ushimawa: Like I typically use Mike Whitely from Weasle news to spread information.. the same from GTA 4 lol
[18:55] Keith Ringgold: we are also lucky enough to have some of us belong to SWRP Unity which allows us to Notice to a wider group of RPer that may not belong to either of our own groups
[18:55] Kishoshima Dragonash: Last I looked, and I could be wrong, their demos suggested an age group of 18 to 30 as their primaries
[18:56] Kishoshima Dragonash: personally, I run into more ppl 35+
[18:56] Joan Vhargon: So do I.
[18:56] Fleche Xeno: the demograhic wont' really be helpful
[18:56] Fleche Xeno: the key is finding yoru genre group
[18:56] Kishoshima Dragonash: right
[18:56] Kishoshima Dragonash: and watch the players
[18:56] Fleche Xeno: one reaosn why dune's a bit hard
[18:56] MistressBrazen Bondar: agree with Fleche
[18:56] Kishoshima Dragonash: learn who they are, learn their habits
[18:56] Fleche Xeno: b/c there arent' that many quality duen stuff out
[18:56] Fleche Xeno: where at starwar's still pumping life into the franchise
[18:56] Kishoshima Dragonash: I miss Dune
[18:57] Allen Kerensky: the DUNE lawyers actively killed any DUNE participation by fans
[18:57] Joan Vhargon: So do I
[18:57] Kishoshima Dragonash: I have been a frank herbert fan since I was 5, I fell in love with the book and the movie
[18:57] Fleche Xeno: yes, allen, I rmember reading that
[18:57] Kishoshima Dragonash: the original movie from the 80s with Patric stuart
[18:57] Fleche Xeno: kisho, but that's the problem
[18:57] Allen Kerensky: so, go team Star Wars - Tattooine goodness
[18:57] Keith Ringgold: RP management.. is kinda like... fishing... you KNOW they are out there... but where.. and how do you catch them...
[18:57] Fleche Xeno: the newer generaiton wont have contact with dune
[18:57] Kishoshima Dragonash: aye
[18:57] Fleche Xeno: so demogrpahic wont help
[18:57] Kishoshima Dragonash: Demos are skewed anyway
[18:57] Allen Kerensky: we all know Sarlaac is Lucasspeek for Sandworm
[18:58] Kishoshima Dragonash: lol
[18:58] Fleche Xeno: for dune, yo almost wnat to have a bok club
[18:58] Keith Ringgold: I worry less about the Demos.. and more about the environment...
[18:58] Fleche Xeno: before you have the rp sim. :)
[18:58] Joan Vhargon: But the same is true with SW. When did the last movie come out?
[18:58] Jade Ushimawa: The tough part of Star Wars is the extended universe...
[18:58] Fleche Xeno: but Sw has the animated series
[18:58] Kishoshima Dragonash: 06 I think
[18:58] Fleche Xeno: and books
[18:58] Allen Kerensky: nod Keith you said you made specific RP areas - can you expand that?
[18:58] Fleche Xeno: and video game.
[18:58] Jade Ushimawa: How many people can tell me who Revan was?
[18:58] Kishoshima Dragonash: true, but those arent considered cannon
[18:58] Allen Kerensky: how did you decide what RP areas to create and how did you set them up?
[18:58] Keith Ringgold: you make it worth their while.. and they WILL come
[18:58] Jade Ushimawa: Compared to how many can tell me who Vadar was?
[18:59] Joan Vhargon: Its the stories, the worlds and the characters that really count. Not when the last movie came out.
[18:59] Jade Ushimawa: So you got to find a line between the fanatics who know the entire universe.. vs. the people only have sen movies
[18:59] Jade Ushimawa: seen the movies
[18:59] Keith Ringgold: One big thing SWRP has done forever is stay away from too much Canon... it restricts the RPer...
[19:00] Kishoshima Dragonash: The sim, as far as RP areas go.. was basically designed around the Nar Shadda from KOTOR II
[19:00] Allen Kerensky: not everyone can be Luke Skywalker - tell your own story and move on
[19:00] Kishoshima Dragonash: with a few nuances here and ther eto make it our own
[19:00] Reiko Soyinka: Well, there is the other extreme, too.
[19:00] Kishoshima Dragonash: wb
[19:00] Jade Ushimawa: Yes.. we cant allow people to develop a new all powerful force power thats their... 'win button'
[19:00] Cursa Charisma: ((tks))
[19:00] Keith Ringgold: the movies and books gives RPers a great feel for what they can expect to see.. but not what they can expect to do
[19:01] Joan Vhargon: Exactly
[19:01] Reiko Soyinka: Over in Al Raqis, we have 40K and Halo players who want to play canon...
[19:01] Keith Ringgold: and THAT is where the line has to be drawn...
[19:01] Reiko Soyinka: And in Nubia, we have Goreans who want to play....
[19:02] Keith Ringgold: otherwise we have 1000 boba fetts out there
[19:02] Allen Kerensky: the ever popular Sith Mandalorians
[19:03] Allen Kerensky: strangely... we mostly got lost Stormtroopers in SR
[19:03] Keith Ringgold: also.. one more thing
[19:03] Jade Ushimawa: Dont get me started on Mandalorians with force powers -.- lol
[19:03] Reiko Soyinka: Yeah, some bright grad student should write a paper on why Mandalorians are more popular than Darth Whosits.
[19:03] Kishoshima Dragonash: lol
[19:03] Allen Kerensky: its the machismo of the armor. done.
[19:03] Kishoshima Dragonash: Mandos are usually more popular with the wanna be rebels bad asses and the clickity clickers
[19:04] MistressBrazen Bondar: lol
[19:04] MistressBrazen Bondar: but hey we needed that suit during the plague
[19:04] Keith Ringgold: Nar Shaddaa... is VERY fortunate in having an open-ended history... its sorta timeless.. which was another reason why timelines for Nar was a waste
[19:04] Allen Kerensky: min maxers of the Empire
[19:04] Kishoshima Dragonash: they see Boba fett act all tuff and they wanna emulate that, what they DONT get is the fact that he's a lot deeper than the attitude
[19:04] Reiko Soyinka: Ok, back to the idea of RP areas...
[19:05] Kishoshima Dragonash nods
[19:05] Reiko Soyinka: What were the basics for those areas?
[19:05] Kishoshima Dragonash: four walls and a roof, really
[19:05] Kishoshima Dragonash: I know that sounds like a funny haha answer, but it's the truth
[19:05] Keith Ringgold: well.. we needed to emulate a city... decaded...
[19:06] Allen Kerensky: decadent?
[19:06] Keith Ringgold: the upper levels more shiny and rich.. and the lower you go... the more filth and crime...
[19:06] Allen Kerensky: or decayed?
[19:06] Keith Ringgold: lol... both
[19:07] Kishoshima Dragonash: I told him to fire his typing monkey but he doesnt listen
[19:07] Allen Kerensky: rented hands can be a pain
[19:07] Keith Ringgold: heheh
[19:07] Cursa Charisma: As opposed to a "happy ending", Allen?
[19:07] Allen Kerensky: have to threaten your ghost writer with crossing the streams
[19:07] Kishoshima Dragonash facepalms
[19:07] Kishoshima Dragonash: lol
[19:07] Kishoshima Dragonash: in all honesty...
[19:07] Keith Ringgold: Nar is a city riddled with crime... Controlled by crime..
[19:08] Allen Kerensky: i hope you are taking notes Reiko
[19:08] Kishoshima Dragonash: the number one key to our success, is our communication between the staff
[19:08] Allen Kerensky: nods to that
[19:08] Kishoshima Dragonash: no matter what happens, we TALK.. constantly
[19:08] Allen Kerensky: I've told several sim admins to always keep other admins informed
[19:08] Keith Ringgold: and yet usually neutral to the affairs of politics and jedi/sith...
[19:08] Kishoshima Dragonash: it cuts off alot of this crappy mommy daddy bs hopping from GM to GM, admin to Admin
[19:08] Allen Kerensky: clean up litter, ban people, whatever - let the rest know
[19:08] Kishoshima Dragonash: yep
[19:09] Kishoshima Dragonash: and dont be afraid to admit you screwed up
[19:09] Allen Kerensky: or just demonstrate it a lot to remind people, which is what I do
[19:09] Allen Kerensky: "sorry I returned the most important building in sim"
[19:09] Keith Ringgold: we want to keep that impression.. without leaving people a chance to RP there
[19:09] Kishoshima Dragonash: I returned half of Keith's sim a few weeks ago
[19:09] Keith Ringgold: hell... I returned ALL of it one time
[19:09] Kishoshima Dragonash: tried to get rid of a grief tool and ended up wiping 1/2 the buildings out
[19:10] Kishoshima Dragonash: you're the owner, you can do silly stuff like that lol
[19:10] Allen Kerensky: well, few people know the TRUE story of why Splintered Rock suddenly appeared out of the old Arrakeen sim...
[19:10] MistressBrazen Bondar: oh my
[19:10] Kishoshima Dragonash: lol
[19:10] Keith Ringgold: If I may... I would like to talk about one VERY VERY important issue
[19:10] Allen Kerensky: please
[19:10] Joan Vhargon: yes.. please
[19:10] Keith Ringgold: its the most important...
[19:10] Kishoshima Dragonash: no.. I told you I wont have your.. oh wait, nm
[19:10] Kishoshima Dragonash: :P
[19:11] Kishoshima Dragonash: <-- Im also his comedic releif
[19:11] Keith Ringgold: and its simply.. Trust and communication
[19:11] Allen Kerensky: is this where we get the darkside cookies that they keep lying about?
[19:11] Kishoshima Dragonash: yesh
[19:11] Allen Kerensky: ah, I assume you mean trust and comms with everyone?
[19:11] Kishoshima Dragonash nods
[19:11] Keith Ringgold: our staff what we built and continue to build.. is about those two things
[19:11] Kishoshima Dragonash: communcation and cooperation
[19:12] Allen Kerensky: trusting players not to ______?
[19:12] Allen Kerensky: trusting players to _______?
[19:12] Kishoshima Dragonash: basically, yes
[19:12] Kishoshima Dragonash: they get spammed with the rules as soon as they walk in
[19:12] Keith Ringgold: we have an Admin group.. we use it intensely
[19:12] Kishoshima Dragonash: there's a prim at the front door that says "You agree to follow the rules"
[19:12] Kishoshima Dragonash: if they dont, I deal with them
[19:13] Keith Ringgold: we HAVE to share issues among our admin group
[19:13] Keith Ringgold: everyone HAS to know whats going on...
[19:13] Kishoshima Dragonash: I try to be nice, I try to do my best to be hospitable, but Im not gonna spend two hours dealing with somoene that wants to be an ass... if I can settle it, I settle it, if not they get 24 hours to cool their heels
[19:13] Keith Ringgold: I think our traffic peaked around 18K+
[19:13] Kishoshima Dragonash: if they say "go ahead and ban me" I ban them
[19:14] Reiko Soyinka grins
[19:14] Allen Kerensky: well yeah, happy to oblige
[19:14] Allen Kerensky: get a few mute with every ban too
[19:14] Allen Kerensky: -few +free
[19:14] Kishoshima Dragonash: I dont mute them
[19:14] Allen Kerensky: me either
[19:14] Keith Ringgold: if we don't talk to one another.. we have nothing but chaos
[19:14] Allen Kerensky: I let them think I did
[19:14] Allen Kerensky: then laugh while they spew their worst thinking I am blind
[19:14] Kishoshima Dragonash: Im an investigator in RL... the one thing Ive learned is that if you just let ppl talk, they'll tell you everything you want to know and you never have to ask a question
[19:15] Kishoshima Dragonash: you find out who their alts are
[19:15] Allen Kerensky: that sounds like an interesting talk waiting to happen
[19:15] Kishoshima Dragonash: what theyve done in the past
[19:15] Kishoshima Dragonash: how important they think they are
[19:15] Kishoshima Dragonash: Ive turned over underage players to LL because they told me they were 16 or 17
[19:15] Cursa Charisma: Yes, Kishoshima, would you like to give a talk here on that - the application of offline investigative techniques to online rp admin?
[19:16] Kishoshima Dragonash: sure, Id be more than happy to share anything and everything I know
[19:16] Reiko Soyinka: That would be cool!
[19:16] Joan Vhargon: That would be a great talk
[19:16] Allen Kerensky: much like this one ... very interesting to see the anarchy of a star wars sim and how it was tamed for RP fun
[19:17] Kishoshima Dragonash: if you guys want an idea of how I operate, take a look at my pics under the Nar Shaddaa tabs
[19:17] Allen Kerensky: can see the sim lucked out in Keith being there, and Keith lucked out finding some dedicated support
[19:17] Kishoshima Dragonash: I lay out my MO right there for everyoen to see
[19:17] Kishoshima Dragonash: As far as that goes, I consider myself lucky
[19:17] MistressBrazen Bondar: so Kish get with Cursa and lets set a date for that
[19:17] Allen Kerensky: so it sounds like the old D&D adages about picking your GM carefully and finding good tables to play at actually can hold up in SL
[19:18] Jade Ushimawa: I need to head out... thanks for having me here everyone =)
[19:18] Kishoshima Dragonash: night Jade
[19:18] MistressBrazen Bondar: thanks Jade
[19:18] Keith Ringgold: Staff, environment, freedom with limits... bottomline.. THATs how Nar is surviving..
[19:18] MistressBrazen Bondar: well thats a great note to end on Keith
[19:18] Cursa Charisma: Excellent!
[19:18] MistressBrazen Bondar: Thanks so much for sharing your experience with us
[19:18] MistressBrazen Bondar applauds
[19:18] Cursa Charisma: Woo-hoo!
[19:19] Thaiis Thei: thanks
[19:19] Cursa Charisma applauds
[19:19] Keith Ringgold: Thank you all for having us!!
[19:19] Kishoshima Dragonash: Thank you, all of you for inviting us here tonight
[19:19] Joan Vhargon: Thanks Keith
[19:19] Kishoshima Dragonash: if any of you need anything or have any questions, PLEASE feel free to IM me
[19:19] MistressBrazen Bondar: it was great and I hope you will come back for other Nexus talks
[19:20] Kishoshima Dragonash: I look forward to it
[19:20] Thaiis Thei: I must away
[19:20] MistressBrazen Bondar: we'll have a tanscript soon and everyone on the roup will receive it
[19:20] Cursa Charisma nods
[19:20] MistressBrazen Bondar: bye Thaiis ..good seeing you again
[19:20] Thaiis Thei: lovely to see you all
[19:20] Cursa Charisma: The transcript will be available here and online once it's prepared
[19:21] Joan Vhargon: Cursa. may I make a shameless sales pitch?
[19:21] MistressBrazen Bondar: that was reat Keith and Kish thanks
[19:21] Cursa Charisma: Go right ahead, we're all done and wide open
[19:21] Kishoshima Dragonash: Thanks for inviting us MB
[19:21] Fleche Xeno: and depending on Joan, I might be more shameless ;)
[19:22] Joan Vhargon: I fund the Al Raqis and Wadi Emet sims by renting out land. I have a 1/4 homestead for rent. If anyone is looking for a 1/4 of a private estate please send them to me.
[19:22] MistressBrazen Bondar: lol
[19:23] Kishoshima Dragonash gave you OOC - Nar Shadda Observer Tag.
[19:23] Fleche Xeno: I was invovled with MCM for a while, and did thieir community build with yotube video. most peopel find it an intersting way to make sure people are kept up to date http://www.youtube.com/watch?v=Glmwv7dVmW8
[19:23] Fleche Xeno: thats a sample
[19:23] Fleche Xeno: be gald to talk to anyone interested ina service
[19:23] Fleche Xeno: or a consutation ;)
[19:23] Kishoshima Dragonash: with those, you guys can walk around the sim and check it out to your heart's content
[19:23] Fleche Xeno ends shameless self-promotion
[19:23] Kishoshima Dragonash: Ive also got a set of the rules if youd like to read over them, feel free to pull whatever you like or need from it
[19:24] Kishoshima Dragonash: we borrowed from the GU, LME, anything and everything we could find to help us
[19:24] Cursa Charisma nods

(transcript ends)

Monday, March 29, 2010

March 28, 2010 "What does Roleplay Mean to You?" Part Deux

On Sunday, March 28, 2010, the Role Play Nexus hosted the second part of a discussion on the topic, "What Roleplay Means To You".

Attending were:
Allen Kerensky
Anastasia Horngold
Cursa Charisma
Emerald Levenque
Izzie Foxtrot
Joan Vhargon
Mikie Rhiadra
Reiko Soyinka
Svetlana Pleides
Thaiis Thei

(transcript begins)
[16:16] Cursa Charisma: Welcome, Emerald
[16:16] Reiko Soyinka: WB Cursa, Hello Emerald.
[16:16] Emerald Levenque: Hello
[16:16] Emerald Levenque: I hope this isnt all for attendance ?
[16:17] Cursa Charisma: It looks as thought "part 2" was not an effective way of framing the event
[16:17] Cursa Charisma: People tend to drift in on their own times
[16:17] Cursa Charisma: I've had messages from a couple of people who will be coming late
[16:17] Emerald Levenque: ok
[16:18] Cursa Charisma: I'm not sure about Anastasia, though
[16:18] Cursa Charisma: Does everyone have a transcript of last week's discussion?
[16:18] Allen Kerensky: nope
[16:18] Allen Kerensky accepted your inventory offer.
[16:18] Emerald Levenque: No
[16:18] Emerald Levenque accepted your inventory offer.
[16:18] Reiko Soyinka: I have the questions...
[16:18] Reiko Soyinka accepted your inventory offer.
[16:19] Emerald Levenque accepted your inventory offer.
[16:19] Allen Kerensky accepted your inventory offer.
[16:19] Reiko Soyinka: thank you.
[16:20] Cursa Charisma: We went around and got folks' responses to the first three questions
[16:20] Cursa Charisma: A lot of significant questions and considerations came out
[16:21] Cursa Charisma: Emerald, is this your first visit to the Nexus?
[16:22] Emerald Levenque: Yes it is
[16:23] Cursa Charisma: Welcome
[16:23] Emerald Levenque: I'm not sure I know what the first 3 questions are ( just got the notecard, reading ) thank you
[16:23] Emerald Levenque: Does everyone here RP extensively ?
[16:23] Reiko Soyinka: I do.
[16:23] Allen Kerensky: i sent invites to Fake Jewell, Jorden Allen, Kerrigan Constantine, Marc Gravois, Meabh Muircastle, Tyro Dreamscape, and Sicarius Fegte
[16:23] Cursa Charisma: Thank you, Allen
[16:23] Allen Kerensky: i am trying to learn what SL RP is
[16:23] Allen Kerensky: and how to do it
[16:24] Emerald Levenque: Those that have RP'd, have you RP'd for a lengthy period of time ? (at least a year or more)
[16:24] Cursa Charisma: Not everyone who comes here is a hardcore role player, Emerald, but most have long experience in it beyond SL
[16:24] Emerald Levenque: Are we supposed to return these notecards to anyone specific ?
[16:24] Cursa Charisma: Some are sim owners/admins
[16:24] Reiko Soyinka: I've RP'd most of my life...
[16:25] Cursa Charisma: No, that list of questions is not a survey
[16:25] Cursa Charisma: We just went around the circle last week and got people's answers to them
[16:25] Cursa Charisma: Welcome, Sicarius
[16:25] Allen Kerensky: i rolled my first D&D character in 1978 - the main problem I have is how to adapt a lifetime of tabletop RP to SL
[16:25] Cursa Charisma: And I hope you're not looking for people to put your dagger into
[16:25] Cursa Charisma grins
[16:26] Sicarius Fegte: hello, did I miss the meeting?
[16:26] Cursa Charisma: Not at all
[16:26] Cursa Charisma: People are slow to arrive today, it seems
[16:26] Cursa Charisma: The motto of the Nexus is, Do What's Fun When It's Fun
[16:27] Cursa Charisma: The posters advertising various events on the standing stones around us can be touched to receive transcripts of those events
[16:27] Emerald Levenque: Very um interesting avatar. I like that its neutral, Sicarius.
[16:28] Cursa Charisma: Sicarius, here is the list of questions we began discussing last week
[16:28] Cursa Charisma: And here is the transcript of the responses to the first three
[16:28] Sicarius Fegte accepted your inventory offer.
[16:28] Sicarius Fegte accepted your inventory offer.
[16:29] Cursa Charisma: Allen, you had to leave early last week, didn't you?
[16:30] Allen Kerensky: yup
[16:30] Allen Kerensky: when my cats set-to and freaked the kids out
[16:30] Cursa Charisma: What stage was the discussion at, do you remember?
[16:30] Allen Kerensky: question2
[16:31] Cursa Charisma: Well, if Emerald and Sicarius would like to, perhaps they can give us their responses to the first question, and then you, Allen, can join them on the second and third, and we'll see who's here then
[16:31] Cursa Charisma: If that's fun
[16:31] Cursa Charisma grins
[16:31] Reiko Soyinka: Sounds fun to me.
[16:32] Allen Kerensky: lead on!
[16:32] Sicarius Fegte: works for me
[16:32] Reiko Soyinka: Um, I'm gonna number the questions...
[16:33] Cursa Charisma: Well, Sicarius, why don't you go ahead and start us off, then? How much do you consciously think about your character during active RP?
(Is your character completely automatic ("internalized"), or do you have to consciously work out what to do moment by moment?)
[16:33] Sicarius Fegte: Well do be honest, I really dont think about my character much, I am more the force behind the community and back story
[16:33] Cursa Charisma nods
[16:34] Cursa Charisma: Does that mean your character is mainly a vehicle for management goals?
[16:34] Sicarius Fegte: as much as it is a character
[16:34] Cursa Charisma nods
[16:35] Allen Kerensky: judge jury and executioner by the look...
[16:36] Emerald Levenque looks over at Sicarius
[16:36] Reiko Soyinka: Um, I was wondering what kind of backstory...that looks remarkably Alien-like.
[16:38] Allen Kerensky: (( I think the SL login problems today have a lot more people offline than usual, I don't see any of the usual suspects in today, like Vooper) ))
[16:39] Allen Kerensky: Cursa? you alive?
[16:39] Cursa Charisma: I am
[16:39] Allen Kerensky: it got quiet and I was waiting to see who Shub Internet was devouring
[16:39] Cursa Charisma: Sicarius, would you like to tell us a bit about your rp group and setting, or shall we move on to Emerald?
[16:40] Cursa Charisma: (Ia! Ia, Allen)
[16:40] Sicarius Fegte: Sorry bathroom called
[16:41] Cursa Charisma nods
[16:41] Sicarius Fegte: Well this is just a fun AV
[16:41] Sicarius Fegte: though it does look similar to one of our npcs
[16:41] Cursa Charisma: It looks fun
[16:41] Cursa Charisma smiles broadly
[16:42] Emerald Levenque: smiles
[16:43] Allen Kerensky: Sicarius, would you like to tell us a bit about your rp group and setting, or shall we move on to Emerald?
[16:43] Emerald Levenque: May I add something to Sicarius's appearance ?I have to say, it is rather intriguing and refreshing to see ppl play non human characters. Also, it is extremely wonderful, and I cant state that enough , to see a non sexy avatar in a roleplay situation
[16:43] Sicarius Fegte: as for the backstory, in a nutshell, rather then being apocolyptic we are more DURING the onset of the apocolypse
[16:43] Cursa Charisma: The End of Days?
[16:43] Allen Kerensky: ah there we go, sorry
[16:43] Sicarius Fegte: Yep
[16:44] Sicarius Fegte: TY Emerald and we do actually get a lot of nonhuman
[16:44] Sicarius Fegte: I think terrans are our smallest group
[16:44] Emerald Levenque: Its rare almost anywhere I've looked at, but please sorry for the intrusion, please go on
[16:45] Sicarius Fegte: but yeah lets face it, in SL cost favors humans usually
[16:45] Cursa Charisma nods
[16:46] Emerald Levenque: It's unforunately truly
[16:46] Emerald Levenque: I think all the different aspects add a very rich environment. Humans are dull
[16:46] Emerald Levenque: Actually, anything humanoid is dull ( including me lol )
[16:46] Reiko Soyinka raises hand
[16:47] Sicarius Fegte: lol
[16:47] Cursa Charisma: Welcome, Mikie!
[16:48] Mikie Rhiadra: evnin
[16:49] Mikie Rhiadra accepted your inventory offer.
[16:49] Mikie Rhiadra accepted your inventory offer.
[16:49] Cursa Charisma: Mikie, here are a list of questions about rp, and the transcript of last week's discussion, where we got responses to the first three
[16:49] Reiko Soyinka: I've been in SL a shade over two years...in that time, I've seen nekos go from all natural colors with matching ears and catlike tails to caucasoid humans with horse tails in neon colors...I don't think it is cost that keeps so many in human avatars.
[16:49] Mikie Rhiadra: ty Cursa
[16:49] Reiko Soyinka: I think it might be fear.
[16:49] Cursa Charisma: Welcome, Izzie!
[16:50] Allen Kerensky: fear of?
[16:50] Izzie Foxtrot: nǐ​hǎo (Hi, How are you?)
[16:50] Izzie Foxtrot accepted your inventory offer.
[16:50] Allen Kerensky: fear of bright colors?
[16:50] Izzie Foxtrot accepted your inventory offer.
[16:50] Reiko Soyinka: Nihao, Izzie.
[16:50] Reiko Soyinka: No, fear of not being accepted.
[16:50] Cursa Charisma: Welcome, Svetka
[16:50] Sicarius Fegte: oh I do, nekos are on the cheap end compared to something high detail and very non-human
[16:50] Svetlana Pleides accepted your inventory offer.
[16:50] Svetlana Pleides accepted your inventory offer.
[16:51] Cursa Charisma: Izzie, Svetka, there are the list of questions and the transcript from last week, when we got responses to the first three
[16:51] Reiko Soyinka: Sicarus, that is not the point...they went from something slightly non-human to something completely human...
[16:51] Svetlana Pleides: hello...
[16:51] Cursa Charisma: Once Izzie and Svetka rez in and find seats, we can continue
[16:51] Reiko Soyinka: And it isn't cost...You can find some rather good non-human avi's for free at Grendels.
[16:52] Mikie Rhiadra: (afkish a bit, rl suppertime)
[16:52] Cursa Charisma: (np, Mikie)
[16:52] Svetlana Pleides: I like grendals too.
[16:52] Cursa Charisma: Alright, shall we move on and ask Emerald about the first question?
[16:52] Sicarius Fegte: Yes but there are many in SL and even specificlaly RP communities that never heard of Grendals
[16:52] Cursa Charisma: How much do you consciously think about your character during active RP?
(Is your character completely automatic ("internalized"), or do you have to consciously work out what to do moment by moment?)
[16:53] Svetlana Pleides: I am pretty much a method actress..
[16:53] Svetlana Pleides: i am my character so is automatic..
[16:53] Cursa Charisma: You're next, Svetka, after Emerald
[16:53] Cursa Charisma grins
[16:53] Svetlana Pleides: oops
[16:53] Emerald Levenque: Oh if you dont mind, I'd rather here everyone else's first
[16:54] Cursa Charisma: Alright
[16:54] Emerald Levenque: I dont get to roleplay so much here, so I dont have much to add
[16:54] Emerald Levenque: And besides *points to herself* I'm humanoid, rather booring
[16:54] Svetlana Pleides: not necessarily..
[16:54] Cursa Charisma: Svetka, go ahead, then
[16:54] Svetlana Pleides: well first off.. I am primarily in Botany Bay....
[16:55] Svetlana Pleides: and I am thinking I am the only "normal" person there..
[16:55] Svetlana Pleides: because I am the toekn human..
[16:55] Reiko Soyinka grins at Svetlana
[16:55] Svetlana Pleides: but that is not that boring..
[16:55] Cursa Charisma: What are the other characters then?
[16:55] Cursa Charisma: Cyborgs, mainly?
[16:55] Svetlana Pleides: nekos..
[16:55] Cursa Charisma: Ah
[16:56] Svetlana Pleides: well one gal is a cyborg.. basically a brain in a people suit
[16:56] Svetlana Pleides: one is Baset, who is sometimes a cat..
[16:56] Svetlana Pleides: one is rabbit creature with tenticles up its back..
[16:57] Cursa Charisma: OK
[16:57] Svetlana Pleides: there have been Orions...
[16:58] Sicarius Fegte: I apologize, community issues, if anyone asked me a question I missed it
[16:58] Svetlana Pleides: cyborgs, androids, a coupel of sibling who look kind of draconic..
[16:58] Cursa Charisma: You're good, Sicarius, np
[16:58] Cursa Charisma: And Svetka, you consider yourself a "method actor" when it comes to character running?
[16:59] Svetlana Pleides: da.. I get into character..I think like her...
[16:59] Cursa Charisma: Like speech patterns, even outside the rp environment
[16:59] Cursa Charisma winks
[16:59] Svetlana Pleides: da..
[16:59] Svetlana Pleides: exactly!!!
[16:59] Cursa Charisma nods
[17:00] Cursa Charisma: Great
[17:00] Cursa Charisma: OK, let's try and avoid repeating from last week, so let's skip over to Izzie on the first question
[17:00] Cursa Charisma: How much do you consciously think about your character during active RP?
(Is your character completely automatic ("internalized"), or do you have to consciously work out what to do moment by moment?)
[17:00] Svetlana Pleides: is just more fun
[17:00] Cursa Charisma nods
[17:00] Cursa Charisma: Immersion
[17:00] Reiko Soyinka: yes.
[17:00] Reiko Soyinka: immersion.
[17:01] Izzie Foxtrot: I usally just wing it... im not as classy ore educated as my charecter. Somethings i plan out but really havent even been doing much RP lately
[17:02] Cursa Charisma: OK
[17:02] Cursa Charisma: So you try to think about what the character would do or say, or you just let it happen, for the most part?
[17:03] Izzie Foxtrot: usally just let it happen...
[17:03] Cursa Charisma nods
[17:03] Cursa Charisma: OK, let's skip on over to Mikie then
[17:03] Cursa Charisma: Unless the hot stove has her in its thrall
[17:04] Cursa Charisma: OK, let's hope she can escape its toils at some point
[17:04] Cursa Charisma: Welcome, Thaiis
[17:05] Cursa Charisma: Emerald, perhaps you'd like to address the question now, or tell us a bit about your rp background and interest
[17:05] Thaiis Thei: greetingsd all
[17:05] Sicarius Fegte: ah, an issue that requieres my attention has cropped up. I will try to return once its concluded. If not I hope to be a part of future meetings
[17:05] Reiko Soyinka: ohai, Thaiis.
[17:05] Allen Kerensky: understood Sicarius, hope it squares away!
[17:06] Sicarius Fegte: oh it will, one way or another, whether it be reason or ban :0
[17:06] Sicarius Fegte: :)
[17:06] Reiko Soyinka: hehehe
[17:06] Cursa Charisma: Sicarius, good luck, and come back for transcripts or IM me any time
[17:06] Emerald Levenque smiles and waves
[17:07] Emerald Levenque: Sure shall I go now then ?
[17:07] Cursa Charisma: Please
[17:07] Cursa Charisma grins
[17:07] Emerald Levenque: lol ok
[17:07] Cursa Charisma: Anastasia!
[17:07] Cursa Charisma: You made it
[17:07] Cursa Charisma smiles broadly
[17:08] Emerald Levenque: Well honestly I have looked at several roleplay sims. I'm mostly into syfy (yes I know that's spelled wrong), but have tried some historical ones
[17:08] Anastasia Horngold: Hi, sorry, I completely lost track of time! Hi everyone.
[17:08] Emerald Levenque waves and smiles hi to Anastasia
[17:08] Cursa Charisma: We're catching up on the questions with the folks who weren't here last time
[17:08] Anastasia Horngold: super
[17:08] Bletaverse Server: Image received. Visit http://bletaverse.com/Cursa%20Charisma to see your post.
[17:09] Keepin' It Virtual: Allen Kerensky, the line between role-play and offline relationships is one of the dilemmas of Second Life
[17:09] Emerald Levenque: As far as my character, I tend to be in character at least mentally when I'm roleplaying. Even when I'm in ooc sometimes I still have my character in mind
[17:09] Cursa Charisma: So you're mainly immersive
[17:09] Emerald Levenque: I only really consciously work at it when I'm not in the mood and "have" to RP (say becuase there is something setup I have to do )
[17:09] Emerald Levenque: Yes, mainly
[17:09] Cursa Charisma nods
[17:09] Cursa Charisma: Great
[17:09] Emerald Levenque: to the point, sometimes ppl think when I am ooc, that my ic is the real me , which is actually the other way around
[17:10] Cursa Charisma nods
[17:10] Cursa Charisma: Interesting
[17:10] Emerald Levenque: When Im in an IC interaction, my ooc tends to go that way also
[17:10] Svetlana Pleides: that can get messy...
[17:10] Emerald Levenque: It's as, how shall I put it, some people can wihtout difficulty separate SL and RL, I tend to go in 1 mode that dy or that moment
[17:10] Emerald Levenque: oops, day , typo
[17:10] Cursa Charisma nods
[17:11] Cursa Charisma: Thank you, Emerald
[17:11] Emerald Levenque: Also, I tend to be non sexual unless I'm extremely horny lol which unfortunately, and why I mention that , is tis difficult to find honest good excellent roleplay unless it involves that
[17:11] Emerald Levenque: (usually not always lol)
[17:11] Emerald Levenque: yvw :)
[17:11] Cursa Charisma: Very interesting point
[17:12] Cursa Charisma: There is a lot of sex-related rp, to be sure, but do others agree that it's difficult to find honest good excellent roleplay unless it involves that?
[17:12] Allen Kerensky: depends on your goal at that moment
[17:12] Reiko Soyinka: umm, partial agreement...
[17:12] Allen Kerensky: if your goal is sex-related ... then...
[17:12] Cursa Charisma asks generally for discussion purposes, and because he has no experience with sex-related rp
[17:12] Allen Kerensky: if yer in the mood, yer in the mood
[17:12] Svetlana Pleides bites her lip.
[17:13] Emerald Levenque: Well at some point, one of the characters always gets to there, and to be frank, I find it tiresome
[17:13] Anastasia Horngold: So far I've just found that IC and OOC are not very well separated in most interactions. This is not referring to the sexual question, just in general.
[17:13] Emerald Levenque: I have yet to be involved in some logical, well played out immersive dramatic roleplay that doesntinvolve someone's clothes (any part of it ) coming off, or some act or otherwise being committed, whether I'm involved or not
[17:13] Allen Kerensky: it can be helpful to declare some sims "sex-free RP" for your own purposes, like a desert sci-fi sim you are in, and others as "good to go"
[17:14] Thaiis Thei: wow Emerald come ot Babbage
[17:14] Reiko Soyinka: When I tell them I'm not interested in sexual angles, many just walk away.
[17:14] Reiko Soyinka: and I do not play in adult sims.
[17:14] Emerald Levenque: I sometimes dont get that chance and no Im not on adult sims, just mature. I dont think its the sims as much as the characters involved
[17:14] Thaiis Thei: absolutely
[17:15] Cursa Charisma: If I understood correctly, Emerald's point was that deep rp tends to lead in that direction, is that right?
[17:15] Allen Kerensky: strangely, the adult sim (Gorean) I occasionally RP in is the least "sexed" sim I've RPed in
[17:15] Thaiis Thei: the ability to create emotional tension without using sex is beyond many people
[17:15] Anastasia Horngold: Is there a difference between men & women in the interest in sex RP?
[17:15] Allen Kerensky: good point
[17:15] Emerald Levenque: OMG soo true Thaiis !
[17:15] Cursa Charisma: Good question, Anastasia
[17:15] Anastasia Horngold: Thaiis, xlt point
[17:15] Reiko Soyinka: Yes...agree with Thaiis.
[17:15] Emerald Levenque: As well, drama seems to be limited to simple hate /love scenarios.
[17:16] Cursa Charisma: The weakness Thaiis brings up is common in other forms of entertainment such as books, films, and television, is it not?
[17:16] Thaiis Thei: Babbage is a success at doing it without sex
[17:16] Thaiis Thei: it is a mature sim but overt sex is not tolerated
[17:16] Anastasia Horngold: Most of the decent -- or let's say at least attentive -- conversations I've had have been with people flirting
[17:17] Anastasia Horngold: (Some present company excepted!!)
[17:17] Cursa Charisma: So is this mainly a question about distinguishing ic from ooc? Certainly, ic flirting need not be the same as explicit sexual depiction
[17:17] Thaiis Thei gave you Kas & Thei - Humble Yet Superlative Merchandise & Scripting.
[17:18] Allen Kerensky: non human avatars can cut down the sex and flirting factor a great deal.
[17:18] Reiko Soyinka: I'm interested in what Allen said.
[17:18] Allen Kerensky: unless they have tentacles
[17:18] Cursa Charisma nods
[17:18] Anastasia Horngold: lol
[17:18] Reiko Soyinka: LOL
[17:18] Svetlana Pleides: Yes...
[17:18] Cursa Charisma: Yes, Allen, I think Svetka would say the opposite
[17:18] Cursa Charisma: hehe
[17:18] Emerald Levenque: lol got you there
[17:18] Svetlana Pleides: what?
[17:18] Thaiis Thei: some people like tentacles
[17:18] Allen Kerensky: robotics are good for avoiding flirts - if you are genderless, it drops the topic form the mix pretty well
[17:18] Svetlana Pleides: it depends on how non human.
[17:19] Allen Kerensky: the point was - pick an avatar the factors OUT sex, and it occurs to people a lot less to actually chase you
[17:19] Svetlana Pleides: if you are obviously robot.. but if nobody knows till you take your face off....
[17:19] Anastasia Horngold: Yes. But it also depends on the person! I met an extremely sexy book the other day!
[17:19] Cursa Charisma laughs
[17:20] Allen Kerensky: i didn't say 100% - but if you can walk through ahern without a pickup line, you should be okay
[17:20] Emerald Levenque: Oh I dont know. I've seen a fair amount of robotics who were dressed rather sexily rather than hm, as a robot ?
[17:20] Allen Kerensky: then try BOX BOT
[17:20] Anastasia Horngold: Really, it was the most erotic conversation I've ever had here--completely unintentionally!
[17:20] Emerald Levenque: what's box bot ?
[17:20] Svetlana Pleides: yeah well the person is one thing... but if they are a giant cockroach.. sorry nothing in that is sexy
[17:20] Cursa Charisma: Was that ic or ooc, Anastasia?
[17:20] Emerald Levenque: LOL
[17:20] Allen Kerensky: the freebie box robot av in the Inventory Library
[17:20] Anastasia Horngold: It was a random OOC encounter
[17:20] Anastasia Horngold: Very amusing.
[17:22] Anastasia Horngold: But IC, the most dynamic interactions have always had SOME element of sex, or if not that, then guns.
[17:22] Svetlana Pleides: without sex and violence what do you have?
[17:22] Cursa Charisma: Alright, let's move on to the second question, OK?
[17:22] Allen Kerensky: church? oh wait...
[17:22] Anastasia Horngold: rock and roll?
[17:22] Emerald Levenque: Jane austen :P who happens to have good stories
[17:22] Emerald Levenque: LOL
[17:22] Cursa Charisma: Thank you, Emerald, hehe
[17:22] Anastasia Horngold: Jane austen is FULL of sex!
[17:22] Svetlana Pleides: good poiint
[17:22] Anastasia Horngold grins.
[17:23] Reiko Soyinka: Um, the most dynamic I've been in have had death lurking in the background, not sex.
[17:23] Allen Kerensky: nod Reiko
[17:24] Cursa Charisma: Svetka, do you want to respond to the next question?
[17:24] Cursa Charisma: Do you usually participate in preset RP scenarios or not?
(What kinds of groups do you work the scenarios out in? How many people?)
[17:24] Anastasia Horngold: Maybe you've all discussed this already, but have the most dynamic RPs been spontaneous, or prearranged?
[17:24] Anastasia Horngold: haha, cursa
[17:24] Svetlana Pleides: Botany Bay is well.. not really sure how to classify it..
[17:24] Cursa Charisma grins
[17:25] Izzie Foxtrot slips out quietly to attend to some RL
[17:25] Svetlana Pleides: I means its a town.. and whiel I think some folks have ideas where they want to lead the storyline..
[17:25] Cursa Charisma: hb, Izzie
[17:25] Svetlana Pleides: it kind of just moves along with the odd strange visitor
[17:26] Svetlana Pleides: popping in on occasion.
[17:26] Cursa Charisma: So more spontaneous?
[17:26] Svetlana Pleides: yeah.. more spontanious
[17:26] Cursa Charisma nods
[17:26] Cursa Charisma: OK, let's skip over to see if Mikie's at the keyboard...
[17:27] Cursa Charisma: Thaiis, you addressed this last week, correct?
[17:27] Thaiis Thei: the spontaneous factor?
[17:27] Cursa Charisma: Yes, spontaneous vs. planned
[17:27] Cursa Charisma: That was a rhetorical question
[17:27] Cursa Charisma: hehe
[17:27] Cursa Charisma: So, Emerald, it's back to you
[17:27] Thaiis Thei: oh
[17:27] Thaiis Thei: its too early for rhetoric :)
[17:28] Anastasia Horngold: lol
[17:28] Cursa Charisma recalls Thaiis expressing clear views on this question
[17:28] Allen Kerensky: its never too early for rhetoric... or captain crunch.
[17:28] Thaiis Thei: whats' captain crunch?
[17:28] Emerald Levenque: ok ? what'sthe question lol
[17:28] Cursa Charisma: Do you usually participate in preset RP scenarios or not?
(What kinds of groups do you work the scenarios out in? How many people?)
[17:28] Svetlana Pleides: oh its a great cerial
[17:28] Mikie Rhiadra sneaks back in
[17:29] Cursa Charisma: wb, Mikie!
[17:29] Cursa Charisma: Did you want to address the second question?
[17:29] Emerald Levenque: Oh, Hm. Depends. I think a backbone outline is great, it gives an idea of where the drama is most likely to be set in, and it gives a nice area of focus instead of everyon'es roleplay scattered
[17:29] Svetlana Pleides: several great cerials
[17:29] Cursa Charisma nods to Emerald
[17:29] Cursa Charisma: Which type do you find yourself engaged in more often?
[17:29] Emerald Levenque: But, I dont like having preset limiting defintions as to who "wins" or not, as a rule
[17:29] Cursa Charisma nods
[17:29] Emerald Levenque: Just by default, preset
[17:30] Cursa Charisma nods
[17:30] Emerald Levenque: Sometimes spontaneous, but that is more by accident than not
[17:30] Cursa Charisma: OK. Mikie, how about you?
[17:31] Mikie Rhiadra: preset is fine on some occasion, so long as it doesnt go much beyond giving an setting/ environment and a general start point. I prefer most times to jsut see where the dice fall.
[17:31] Cursa Charisma nods
[17:31] Cursa Charisma: Great, let's move on then to the third question
[17:31] Cursa Charisma: Do you have any trouble coming up with RP scenarios, and why?
[17:31] Cursa Charisma: Svetka?
[17:31] Mikie Rhiadra: I've participated in some events that were more quest type, where there were some parts that coupdl play out any way, but others that woudl come to a predetermined end, with the inventive partb eing how it woudl wind up at that end from where you were
[17:32] Cursa Charisma: So, Mikie, do you find that sort of scenario to be more or less common?
[17:32] Reiko Soyinka: that sounds like fun.
[17:32] Anastasia Horngold: Mikie, that's an interesting approach
[17:32] Emerald Levenque: (excuse me afk for 1 moment, phone)
[17:32] Mikie Rhiadra: i find a lot of people go into scenarios with their own agenda
[17:32] Svetlana's tummy: Mommy needs to eat healthy and take her vitamins.
[17:32] Anastasia Horngold: hb
[17:32] Cursa Charisma: (hb Emerald)
[17:32] Svetlana Pleides: I liked the quest type thing.. which I think that Val and I need one more save for the trifecta.
[17:33] Mikie Rhiadra: there will always be some who no matter the situation will try to be the star or hero, and you just have to roll with it
[17:33] Anastasia Horngold: So there's some kind of setup, and then a goal, and then you just see what happens?
[17:33] Prenatal vitamin: You have 5 seconds to attach it.
[17:33] Mikie Rhiadra: everythign in the middle is on the fly
[17:33] Prenatal vitamin: Svetlana take 1 prenatal vitamin daily so that you deliver a happy healthy baby.
[17:34] Mikie Rhiadra: brb gettin called afk
[17:34] Cursa Charisma: hb
[17:34] Svetlana Pleides: but everyone can be a star in some way or another..
[17:34] Anastasia Horngold: Actually that sounds like it could be very productive
[17:34] Mikie Rhiadra: back
[17:34] Anastasia Horngold: I've found the RPs where there were "steps" planned to be kind of clumsy
[17:34] Anastasia Horngold: wb
[17:34] Thaiis Thei: excuse me I must away....
[17:35] Thaiis Thei: ill be back as soon as i can
[17:35] Anastasia Horngold: bye thaiis
[17:35] Cursa Charisma: hb, Thaiis
[17:35] Cursa Charisma: Busy day
[17:35] Cursa Charisma: So, are we ready to move on?
[17:35] Allen Kerensky: nod
[17:35] Anastasia Horngold: sure
[17:35] Cursa Charisma: Svetka, do you have any trouble coming up with RP scenarios, and why?
[17:36] Mikie Rhiadra: true svetlana everyone really is, though there will always be a handful who want to be the focus of every scenario
[17:36] Svetlana Pleides: nyet. something always comes up..
[17:36] Cursa Charisma: You mean that you can always find ways to play off whatever is happening?
[17:37] Svetlana Pleides: I guess is matter of perspective Mikie.. I know the thing was about you and it was a blast.. and if you tell your story.. you are undoubtably the star.
[17:37] Svetlana Pleides: oh yes. because things happen.. people show up..
[17:37] Mikie Rhiadra: yes, in that situation, that was my exit from firefly rp in general
[17:37] Cursa Charisma nods
[17:37] Svetlana Pleides: we had a bounty hunter last night.. and an injured girl
[17:38] Svetlana Pleides: but getting back to Mikie's story.. when you tell it you are the star..
[17:38] Cursa Charisma: Mikie's point about people who seem to see other players as supporting cast to their own perpetual center of attention is an important one
[17:38] Svetlana Pleides: when I tell it. my little tiny bit of it.. undoubtably.. I am star..:)
[17:39] Mikie Rhiadra: agreed, the situations i refr to though are the ones where you are trying to tell your piece,b ut someone always swoops in and tries to maket he situation about them
[17:39] Cursa Charisma nods
[17:39] Anastasia Horngold nods
[17:39] Allen Kerensky: ... lack of a GM ...
[17:39] Svetlana Pleides: yeah..
[17:40] Allen Kerensky: even LARP has referees
[17:40] Svetlana Pleides: is difference of perspective and mutual support..
[17:40] Mikie Rhiadra: I've seen Gms do it Allen
[17:40] Anastasia Horngold: I've walked in and interrupted things a couple of times, and only later realized there was an active drama going on
[17:40] Anastasia Horngold: Of course, that's realistic in its own way.
[17:40] Allen Kerensky: even GMs need to learn too
[17:40] Mikie Rhiadra: walking into an active drama is one thing, it can happen, walking in and trying to take over the scene is another
[17:40] Anastasia Horngold: true
[17:41] Cursa Charisma: Anastasia, do you think the fault lies with you there, or with the general fluidity of ic and ooc interaction in SL?
[17:41] Anastasia Horngold: Oh, I think it was just walking in and starting to talk instead of waiting a few minutes to see what was already going on.
[17:41] Cursa Charisma nods
[17:42] Reiko Soyinka: That's real, too, though.
[17:42] Anastasia Horngold: That's a point where RL body language tells you that you've interrupted, where in SL there aren't the same clues
[17:42] Cursa Charisma: So, shall we skip over to Mikie on the third question?
[17:42] Cursa Charisma: Do you have any trouble coming up with RP scenarios, and why?
[17:43] Allen Kerensky: I'd like to answer that one
[17:43] Cursa Charisma: Alright, Allen
[17:43] Mikie Rhiadra: usually not, most of the peopel i interact with are great and go along witht he flow no matter what seems to come along
[17:43] Cursa Charisma: Sorry, you missed that one last time?
[17:43] Allen Kerensky: nod
[17:43] Allen Kerensky: after Mikie
[17:43] Cursa Charisma: My mistake
[17:43] Mikie Rhiadra: even though i've notactively ben rping for a while, i can still find ways to sluip in if i want to
[17:43] Cursa Charisma nods
[17:44] Cursa Charisma: OK, Mikie. Allen?
[17:44] Allen Kerensky: i have a horrible time with RP scenarios in SL
[17:44] Allen Kerensky: If the sim doesn't have a consistent backstory arc...
[17:44] Allen Kerensky: if the players have no public backstory or even a clue on title, role, reason for being in the region
[17:45] Allen Kerensky: if there's no goal to the session
[17:45] Cursa Charisma nods
[17:45] Allen Kerensky: when there's no strong framework to the "world" or the "people in it" and you have star trek and star wars and whatever else raining out of the sky, its nonsensical chaos
[17:45] Reiko Soyinka: Yay!
[17:46] Allen Kerensky: i consider a scenario to be like an episodic TV arc
[17:46] Cursa Charisma: So, you mean that you experience a void of clear character motivation: why characters are where they are and what they are seeking?
[17:46] Svetlana Pleides: but there are people who want to be able to mix those elements on a more or less equal footing
[17:46] Allen Kerensky: you have some reasonably stable group of players/actors that you can count on to fill ROLES
[17:46] Allen Kerensky: yes, when anyone can show up at any time, and there's no set goals, direction, etc... its always pot luck RPing with no goal
[17:47] Svetlana Pleides: but sometimes that is the fun of it
[17:47] Emerald Levenque: (back sorry)
[17:47] Allen Kerensky: pot-luck RP makes the least sense to me and I can rarely fit my character into it, because I don't know anyone, and cliques can be pretty exclusive
[17:47] Cursa Charisma: So this is a difference of preference for planning vs. spontaneity
[17:47] Allen Kerensky: its a preference for at least a backdrop that makes sense
[17:47] Svetlana Pleides: well as an alien.. your motivation is simple..
[17:47] Mikie Rhiadra: I do agree there are definite cliques within rp
[17:47] Allen Kerensky: and a setting that leaves enough "holes" for people to start somewhere clearly
[17:48] Allen Kerensky: one place I landed, everyone was chartered nobles
[17:48] Cursa Charisma: Allen, do you use IM to coordinate with people in a new rp situation to clarify motivations and goals?
[17:48] Allen Kerensky: and no way to BECOME one unless you knew someone
[17:48] Allen Kerensky: no
[17:48] Cursa Charisma nods
[17:48] Allen Kerensky: I've tried and people get bitchy
[17:48] Allen Kerensky: "no OOC!"
[17:48] Cursa Charisma: Even in IM?
[17:48] Anastasia Horngold: hmm
[17:49] Allen Kerensky: and the lack of consistent "rules of behavior" from person to person and sim to sim complicate so badly
[17:49] Allen Kerensky: yes even in IM
[17:49] Reiko Soyinka: I second what Allen is saying.
[17:49] Anastasia Horngold: about IM?
[17:50] Allen Kerensky: so, you land, read notecards, and spend 2+ weeks trying to figure out what is happening in sim before you can start to try to design your own scenario - and lack of GMs or referees to integrate new players hurts badly
[17:50] Cursa Charisma: In the situation that Allen describes, I would find fault with the lack of IM support and coordination. What do others think?
[17:50] Allen Kerensky: and when you try to start a character, everyone else is so wrapped in their story, which they don't communicate to you, that you just kind of "butt in or butt out"
[17:51] Allen Kerensky: and if no sim admins "write you in" then you leave pretty soon after
[17:51] Allen Kerensky: nope, not bitter
[17:51] Allen Kerensky: just tired of it happening
[17:51] Anastasia Horngold: Sounds like some kind of general agreement about IM during RP would be helpful, for each sim perhaps
[17:51] Cursa Charisma: In other discussions, we've seen that "people don't read", so expecting new players to master materials on notecards before entering rp seems unrealistic at best
[17:51] Allen Kerensky: when I greeted for SR, I tried to greet *everyone* and give them a "friend in the sim" as a last resort
[17:51] Svetlana Pleides: nods
[17:51] Reiko Soyinka: I've played in a community, on the fringes, for almost a year before being admitted.
[17:52] Allen Kerensky: but I was only one person
[17:52] Cursa Charisma: Yes, Allen, I experienced that from Falcon and yourself in Splintered Rock, and it made a big difference in my experience there
[17:52] Allen Kerensky: and that ended up being full time and no chance to RP - my life was OOC
[17:53] Allen Kerensky: Baroun could make up scenarios that tolerated pot-luck players showing up
[17:53] Allen Kerensky: but I never could
[17:53] Allen Kerensky: I tended to try to design in-sim "hooks" to tell backstory and help solo players find their way
[17:53] Cursa Charisma nods
[17:53] Allen Kerensky: but those weren't scenarios... just clues and hooks and flavor text
[17:53] Cursa Charisma: Yes, an ic method of welcoming people to join
[17:53] Reiko Soyinka: That kind of "parenting" does turn into a full time, OOC, job.
[17:54] Allen Kerensky: so... sorry to rant its the main problem I've had with RP in SL
[17:54] Cursa Charisma: np Allen
[17:54] Anastasia Horngold: np at all
[17:54] Cursa Charisma: You raise several important points
[17:54] Cursa Charisma: Alright, Emerald, do you want to address the question of whether you have trouble coming up with scenarios for RP?
[17:55] Emerald Levenque: Sure. Being that I dont get to RP too much ( mostly lately due to RL ), I find, that "set" scenarios leave me out in a manner of speaking
[17:55] Cursa Charisma nods
[17:55] Emerald Levenque: Often, I will try to set up individual scenarios with people
[17:55] Emerald Levenque: Sometimes it wokrs, sometimes it doesnt. Their ego's factor in a great deal
[17:55] Allen Kerensky: can't design a scenario well, in advance, unless you know the players who are showing up
[17:55] Emerald Levenque: Right, so mostly there are scenarios that need to be created for an overrall story and last year I was involved mostly with those scenes
[17:56] Emerald Levenque: And very little spontaneity
[17:56] Cursa Charisma nods
[17:56] Emerald Levenque: But it is true, as it was already pointed out
[17:56] Emerald Levenque: Unless more often than not in created storylines, if you are not 'in the know' you are basically, out in a very literal sense.
[17:57] Cursa Charisma: If there is not sufficient IM coordination to bring people in
[17:57] Emerald Levenque: Which makes roleplay difficult for most, and sim owners will lose that extra richness from the " outsiders "
[17:57] Cursa Charisma: Yes
[17:57] Emerald Levenque: True, but in some sims, even in IM it's already a clique. Those people have often roleplayed together already
[17:57] Cursa Charisma whispers: Simply acting out a preplanned script isn't going to be what most people enjoy as "role playing"
[17:57] Cursa Charisma nods
[17:58] Mikie Rhiadra: i know i woud rather jsut see where thigns go than be handed a script to follow
[17:58] Allen Kerensky: yeah, that's being an actor in a play
[17:58] Emerald Levenque: ( by scenarios I mean general story lines, details are often filled in but still, its the most well known players that usually participate )
[17:58] Allen Kerensky: not a playwright
[17:58] Cursa Charisma: Yes, if people have something going on, and someone new comes in, it's their responsibility to bring him in in a way that is fun for everyone
[17:58] Anastasia Horngold: Yes, cursa, and when I've tried that, it seems very halting and stilted
[17:58] Cursa Charisma: It's simple enlightened self-interest
[17:58] Emerald Levenque: Yes I agree Cursa. But rarely happens
[17:58] Cursa Charisma nods
[17:58] Cursa Charisma: Welcome, Joan
[17:58] Emerald Levenque: I have noticed a great many roleplay lately being extensively self involved. It's a huge turn off
[17:58] Emerald Levenque smiles and waves to Joan
[17:59] Svetlana Pleides waves
[17:59] Joan Vhargon: Sorry I'm late. Its been quite a day.
[17:59] Joan's translator: Désolé, je suis en retard. Son été un bon jour.
[17:59] Emerald Levenque: But that's it from me
[17:59] Cursa Charisma: Thank you, Emerald
[17:59] Reiko Soyinka: /giggles
[17:59] Cursa Charisma: And now we're caught up and ready to move on to new questions!
[17:59] Cursa Charisma: Just to recap, this discussion began last week
[18:00] Cursa Charisma: Anastasia framed the topic of what RP means to each of us, and gave us this list of questions to consider
[18:00] Joan Vhargon accepted your inventory offer.
[18:00] Joan Vhargon accepted your inventory offer.
[18:00] Cursa Charisma: Joan, there is the list of questions, and the transcript of last week's discussion
[18:00] Joan Vhargon: Thank you.
[18:01] Joan Vhargon: Got them all
[18:01] Cursa Charisma: Great
[18:01] Cursa Charisma: We have movie soundtrack music on the audio stream, and many find setting their viewers to Midnight to be most attractive here
[18:02] Cursa Charisma: Are we ready to move on to the next question?
[18:02] Anastasia Horngold: sure
[18:02] Cursa Charisma: Woo-hoo!
[18:02] Cursa Charisma: Alright, let's go to Svetka
[18:02] Cursa Charisma: Do you find it satisfying to interact as another character than yourself?
[18:02] Svetlana Pleides: da...
[18:02] Cursa Charisma smiles broadly
[18:03] Svetlana Pleides: sometimes it does cut down on the sexuality aspect, for those tiems you don't want to play that
[18:04] Svetlana Pleides: sometimes... you just like to look at life differently. from a different perspective
[18:04] Cursa Charisma: You mean, play a different character from your usual one?
[18:04] Svetlana Pleides: da..
[18:04] Cursa Charisma nods
[18:04] Cursa Charisma: (chat lagg)
[18:04] Svetlana Pleides: I also play a robot.. Seven
[18:04] Anastasia Horngold: brb
[18:04] Cursa Charisma: hb
[18:05] Svetlana Pleides: and it allows me to explore the logical emotionless side of things
[18:05] Cursa Charisma: Svetka, do any of your characters (to ask the question from the other side) resemble your offline self?
[18:05] Svetlana Pleides: well we're mostly the same age...
[18:06] Cursa Charisma nods
[18:06] Svetlana Pleides: but other than that..
[18:06] Anastasia Horngold: back
[18:06] Svetlana Pleides: I am not really russian, I was not born in space....
[18:06] Cursa Charisma: So as you say, RP is a way to explore other identities and perspectives
[18:06] Svetlana Pleides: da.. exactly
[18:06] Cursa Charisma nods
[18:06] Cursa Charisma: Great. Allen, how about you?
[18:07] Allen Kerensky: yes, I find it immensely satisfying to slap facehuggers on meat snacks like you all and watch you explode into a new generation of my kind
[18:07] Svetlana Pleides: do you, Allan find life as an Alien different from your RL side?
[18:07] Cursa Charisma: Well, I wasn't aware you did much rp as an Alien, Allen - do you?
[18:07] Allen Kerensky: my entire SecondLife is abotu not being myself and yes, regardless of the SL, or RP role, it has been interesting, frustrating, and more
[18:08] Cursa Charisma nods
[18:08] Allen Kerensky: no, this av gets far too little use - people won't RP with it
[18:08] Svetlana Pleides eyes dance merrily
[18:08] Allen Kerensky: they've seen the movie
[18:08] Reiko Soyinka: Geee, I wonder why...
[18:08] Cursa Charisma: This is a significant point - even ooc, how much do our SL selves reflect our offline selves?
[18:08] Svetlana Pleides: LOL.. everyone expects it to be short lived..
[18:08] Allen Kerensky: but as other characters... my normal pink "cotton candi" avatar as an SL female is very rewarding to play
[18:09] Allen Kerensky: some RP characters more than others
[18:09] Cursa Charisma nods
[18:09] Reiko Soyinka: Cursa...add that as question 10.
[18:09] Anastasia Horngold: yes please
[18:09] Allen Kerensky: depends on the roles I am in versus the roles the other players are in in the same session
[18:09] Allen Kerensky: my RL self is 100% present in my SL or RP self, which I then change consciously to match the role and character of the moment
[18:10] Svetlana's tummy: You feel Anastasia Samanthanova moving a little more. You should take a rest as your watch the baby move inside you!
[18:10] Allen Kerensky: done
[18:10] Cursa Charisma nods
[18:10] Cursa Charisma: Thank you, Allen
[18:10] Cursa Charisma: Next?
[18:10] Reiko Soyinka: Very. I find I can explore aspects of humanity that are not "available" to me in my RL.
[18:11] Reiko Soyinka: done
[18:11] Svetlana Pleides: nods
[18:11] Cursa Charisma: Alright. Joan, are you with us?
[18:12] Cursa Charisma: Apparently not at present
[18:12] Cursa Charisma: Mikie, do you want to take the question?
[18:12] Cursa Charisma: Do you find it satisfying to interact as another character than yourself?
[18:12] Mikie Rhiadra: sure
[18:12] Mikie Rhiadra: i don't mind playing a fill in character once in a while, but forthe most part, i prefer to play my usual, mainly because i've invested so much into her. Though the fact she has multiple personalities can be interesting at times
[18:12] Anastasia Horngold: She does, Mikie?
[18:12] Cursa Charisma: And do one or more of those strongly resemble your offline self?
[18:13] Joan Vhargon: I'm back.
[18:13] Joan Vhargon: Sorry
[18:13] Anastasia Horngold: wb joan
[18:13] Mikie Rhiadra: bits of, but its much easier to be mroe confident behind an avatar than in the real world
[18:13] Joan Vhargon: ((I had to get dinner started))
[18:14] Cursa Charisma: wb Joan
[18:14] Cursa Charisma nods to Mikie
[18:14] Mikie Rhiadra: a lot of the preconceptions you face in every dya society based on appearance alone arent there in SL, so its easier to let aspects ofyourself through that you otherwise woudlnt
[18:14] Cursa Charisma nods
[18:14] Cursa Charisma: Important point
[18:14] Anastasia Horngold: that's the truth!
[18:15] Cursa Charisma: Or should we say that we can choose our appearances in SL to a much greater degree? I find that people still tend strongly to react to avatars based on appearance
[18:15] Allen Kerensky: plus, you have to tolerate frequent change well, in SL, or you can't cope - so flexible minds abound
[18:15] Cursa Charisma nods
[18:15] Mikie Rhiadra: very true Cursa
[18:15] Reiko Soyinka: Cursa is correct.
[18:16] Allen Kerensky: well, at least mine
[18:16] Cursa Charisma nods
[18:16] Svetlana Pleides: i/me laughs
[18:16] Allen Kerensky: ... try to give a colony some freebies and everyone gets upset and blows the place up.
[18:17] Mikie Rhiadra: the differnce being ist hat everyone is capable of creating a beautiful avatar. with very little work involve,d whereas we can't change our real world appearance quite so easily
[18:17] Allen Kerensky: tell me about it
[18:17] Cursa Charisma nods
[18:17] Svetlana Pleides: nods
[18:17] Anastasia Horngold: yep
[18:17] Allen Kerensky: sex change operations are way less expensive in SL
[18:17] Anastasia Horngold: rofl
[18:17] Allen Kerensky: click a radio button - DONE
[18:17] Cursa Charisma: And more easily reversible
[18:17] Mikie Rhiadra: repeatedly
[18:17] Svetlana Pleides: sex.. species change operation
[18:17] Anastasia Horngold: Fewer rejection problems. In all senses of the word!
[18:18] Joan Vhargon: How did I know you were going to say that Allen
[18:18] Anastasia Horngold: frin
[18:18] Anastasia Horngold: *grin
[18:18] Cursa Charisma: Which makes it all the more interesting that people still respond so strongly to initial avatar appearance
[18:18] Anastasia Horngold: (invented a new 4-letter word)
[18:18] Anastasia Horngold: Cursa, that fascinates me constantly
[18:18] Cursa Charisma: Is frin a nice word?
[18:18] Anastasia Horngold: Ask me later
[18:19] Cursa Charisma smiles broadly
[18:19] Cursa Charisma: Will do
[18:19] Reiko Soyinka: put a z on it, and it is.
[18:19] Allen Kerensky: is a frin a sort of "frumpy grin" ?
[18:19] Anastasia Horngold: Have to think what would be most useful
[18:19] Cursa Charisma: Joan, would you like to respond to the question?
[18:19] Anastasia Horngold: or a happy frown?
[18:19] Joan Vhargon: sure
[18:19] Cursa Charisma: 2010-03-21 17:01:06 note card
[18:19] Emerald Levenque: ( sorry I have to leave, RL calls it's getting late here . Thanks for the interesting discussion . )
[18:19] Cursa Charisma: Do you find it satisfying to interact as another character than yourself?
[18:19] Joan Vhargon: As hard as I try I can't seem to play anything but myself. As much as I try to be other characters but they all seem to end up unsure and neurotic. I would like to play the self assured and professional Magistrate or the devious Bene Geserit security officer but they all seem to have the same issues that just so happen to coincide with my RL issues.
[18:19] Anastasia Horngold: by Em!
[18:19] Cursa Charisma: Emerald, a transcript will be available here later, or online
[18:19] Joan Vhargon: Bye Em.
[18:19] Cursa Charisma: Hope to see you again soon
[18:20] Allen Kerensky: unsure and neurotic? I missed that Magistrate then
[18:20] Joan Vhargon: I try to hide it.
[18:20] Joan Vhargon: But it seeps out.
[18:20] Anastasia Horngold: Joan, very funny.
[18:20] Reiko Soyinka: The magistrate is much more self-assured than the BG was.
[18:21] Allen Kerensky: and a snappier dresser
[18:21] Cursa Charisma: So there are limits to how independent your characters' identities become?
[18:21] Joan Vhargon: Yes she was. I feelI have personally changed in the last two years.
[18:21] Reiko Soyinka grins
[18:21] Allen Kerensky: BG are always so "practical"
[18:21] Joan Vhargon: I've gotten more Jaded and so has Joan Al Jofar.
[18:21] Joan Vhargon: I'm Jaded Joan.
[18:21] Allen Kerensky: (BG are Bene Gesserit from the Frank Herbert novel DUNE, for those who don't know)
[18:21] Reiko Soyinka: Me, too.
[18:22] Cursa Charisma: Would you say that was more due to SL experiences or other experiences?
[18:22] Svetlana Pleides: green is pretty color
[18:22] Blue Myanamotu gave you Kotora Blue Rose.
[18:22] Reiko Soyinka: SL
[18:22] Joan Vhargon: For me it was RL.
[18:22] Anastasia Horngold: That's another question to add to the list, cursa--how we change due to SL experience
[18:22] Cursa Charisma: Excellent
[18:22] Allen Kerensky: worth its own meeting, just that one question
[18:22] Anastasia Horngold: (Are you taking notes? Or should I go through the transcript?)
[18:22] Allen Kerensky: in fact, each of these questions should be its own focus
[18:22] Cursa Charisma: Yes
[18:22] Cursa Charisma: Several of these would be good discussions in their own rights
[18:22] Anastasia Horngold: yes, allen
[18:23] Cursa Charisma: Anastasia, I believe it's your turn on the current one
[18:23] Anastasia Horngold: ah
[18:23] Anastasia Horngold: This one has multiple levels for me:
[18:23] Allen Kerensky curses the inability to rez her as another victim slips away without a free facehugger and "baby onboard" t-shirt
[18:23] Svetlana Pleides: I need the t-shirt...
[18:24] Anastasia Horngold: I have trouble connecting personally in SL due to the lack of body language, facial expression, etc.
[18:24] Reiko Soyinka: hehehehehehehe
[18:24] Anastasia Horngold: But given that,
[18:24] Anastasia Horngold: I do enjoy trying on other personalities
[18:24] Cursa Charisma nods
[18:24] Allen Kerensky: agreed, SL needs a "Do androids dream of electric sheep" style "mood organ" to help improve the non-verbal communications channels in SL
[18:24] Anastasia Horngold: This avi was my first, and I am very personally identified with it.
[18:25] Anastasia Horngold: I find it very hard to do anything at all unlike "me" in this form
[18:25] Mikie Rhiadra: same here
[18:25] Anastasia Horngold: nod
[18:25] Cursa Charisma: So use of text description, anims, and so forth are just inadequate in your experience?
[18:25] Joan Vhargon: I agree with Anastasia on that
[18:25] Allen Kerensky: its hard to be as immersed as RL, I would think, when you are reading it rather than feeling it
[18:26] Anastasia Horngold: They help, and it's all fun, but I just don't really feel that I KNOW anyone
[18:26] Cursa Charisma: So you find it hard also to change the form of your av and play a different char with it?
[18:26] Anastasia Horngold: BUT
[18:26] Anastasia Horngold: But I've tried a couple of alts with great success
[18:26] Cursa Charisma nods
[18:26] Anastasia Horngold: Switching name and appearance, I was able to escape this identity
[18:26] Allen Kerensky: alts are one of the best ways to "try" Rps before you buy in
[18:26] Anastasia Horngold: It was like putting on a costume, in theatre
[18:26] Anastasia Horngold: yes
[18:27] Anastasia Horngold: So in that sense, I've found it satisfying
[18:27] Anastasia Horngold: And I plan to do a lot more of that
[18:27] Anastasia Horngold: Done.
[18:27] Cursa Charisma: This is also an interesting question. In some rp groups and settings, it seems easier than in others to use the same avatar for totally different characters
[18:27] Anastasia Horngold: oh yes?
[18:27] Cursa Charisma: When I was in an ancient Egypt group last year, my avatar was always Cursa
[18:27] Reiko Soyinka: agreed.
[18:28] Cursa Charisma: But I played several characters
[18:28] Cursa Charisma: Male, female
[18:28] Cursa Charisma: Big, small
[18:28] Reiko Soyinka: Um, Cursa...
[18:28] Allen Kerensky: havign one name welded over your head complicates
[18:28] Anastasia Horngold: Did you have some kind of tag for identity?
[18:28] Cursa Charisma: Some continuing, some one-time
[18:28] Cursa Charisma: Well, yes, that was the advantage of the ancient setting
[18:28] Cursa Charisma: The avatar name had to be ignored anyway
[18:28] Svetlana Pleides: but part of the fun is putting together the avatar..
[18:28] Cursa Charisma: So titlers were used to indicate characters
[18:28] Reiko Soyinka: Cursa...
[18:29] Reiko Soyinka: Cursa...
[18:29] Cursa Charisma: Yes?
[18:29] Reiko Soyinka: You are a gifted roleplayer...you made yourself into those different characters with very little ...a few words...
[18:29] Joan Vhargon: listens
[18:30] Reiko Soyinka: I was stunned to find out your were newish to it.
[18:31] Cursa Charisma: The question is, is it workable for most people to play multiple characters with a single avatar, or do we need to use alts to do that
[18:31] Reiko Soyinka: most need alts.
[18:32] Anastasia Horngold: Depends on the premise of the sim, but also on people's mental agility--both the player and the people watching that player
[18:32] Cursa Charisma nods to Anastasia
[18:33] Cursa Charisma: So are we ready for the next question?
[18:34] Anastasia Horngold: ok with me
[18:34] Cursa Charisma: Great
[18:34] Cursa Charisma: Svetka, here's the next one
[18:34] Cursa Charisma: Do you feel that you connect with people on a personal level, while playing another character?
(And is this important to you?)
[18:34] Mikie Rhiadra: yes, there are some that can't accept people as being a different character, i played an antagonist in rp as an NPC, yet there were those who woudl refer to her by name and claim to know wher whenever she showed up, but shew as supposed tob e a nameless, faceless character
[18:35] Cursa Charisma: Mikie brings up a crucial point: metagaming
[18:35] Cursa Charisma: Which definitely needs its own discussion
[18:35] Cursa Charisma grins
[18:35] Anastasia Horngold: ah, yes
[18:36] Svetlana Pleides whispers: isn't all of these discussions metagaming?
[18:36] Anastasia Horngold: put that one on the list
[18:36] Cursa Charisma: Well, Svetka, we are ooc here
[18:36] Cursa Charisma: Metagaming is acting in character based on knowledge not available to the character
[18:37] Joan Vhargon: But something else was going on there in that example.
[18:37] Anastasia Horngold: I also hear people complain about god-moding
[18:37] Joan Vhargon: The NPC took on a life of its own.
[18:37] Svetlana Pleides: that is what I thought you described is.. god modding
[18:37] Anastasia Horngold: "mode-ing"?
[18:37] Cursa Charisma: God mode is different yet again
[18:38] Mikie Rhiadra: though in no instance did the npc ever give a name, shew as essentially cannon fodder most of the time
[18:38] Cursa Charisma: Gode moding is declaring actions for other people's characters
[18:38] Cursa Charisma: Or strongly affecting them without permission
[18:39] Cursa Charisma: Mikie's experience is common, isn't it?
[18:39] Anastasia Horngold: Mikie, just curious--how were others supposed to know that you were nameless?
[18:39] Svetlana Pleides: titler?
[18:40] Svetlana Pleides: oh wait.. it'd be blank....
[18:40] Mikie Rhiadra: we used DCS on the sim at the time, and all that was fiven was the rank of our characters. our job at the time was basically to swoop in, attack, and get killed, often with no provocation
[18:40] Cursa Charisma: I've used "cloaked figure" as a title
[18:41] Anastasia Horngold: I see
[18:41] Cursa Charisma: And yes, using avatar name and group tag info is metagaming
[18:42] Anastasia Horngold: Can be confusing, with a bunch of text all there above someone's head
[18:42] Joan Vhargon: Question: If its metagaming why do we have/use group titles
[18:42] Joan Vhargon: ?
[18:42] Cursa Charisma: A good question, Joan
[18:42] Cursa Charisma: I've often wondered
[18:42] Anastasia Horngold: rezzing permissions sometimes group-specific?
[18:43] Mikie Rhiadra: that is often the case
[18:43] Cursa Charisma: And also wonder why LL doesn't allow parcel owners to deactivate tags
[18:43] Allen Kerensky: if its roleplaying, titlers facilitate learning the roles people are playing
[18:43] Allen Kerensky: its metagaming as enabler
[18:43] Joan Vhargon: agree Allen
[18:43] Cursa Charisma nods
[18:43] Reiko Soyinka: because so many avatars look alike...
[18:43] Svetlana Pleides: true..
[18:43] Reiko Soyinka: look at all the barbie dolls in the shops.
[18:44] Anastasia Horngold: It could be made more up front, in RP, to turn off display of yours and others' names and group tags.
[18:44] Cursa Charisma: So the problem is not that there are tags, but that they are misused
[18:45] Reiko Soyinka: Not gonna solve that one.
[18:45] Mikie Rhiadra: or that some people insist they ahve the ability to know more, in the case fo the npcs i was invovled with,a nd it happened to more than one of us, we repeatedtly told the same people OOC that we were jsut npcs and were different evry time we showed up, they still pretended they ahd a persona connection to the characters
[18:45] Allen Kerensky: and yes it would be better for people to RP introductions - but... it never seems to happen
[18:46] Cursa Charisma: Mikie, how did you deal with that?
[18:46] Svetlana Pleides: I do all the time.
[18:46] Allen Kerensky: alts would solve mikie's problems i think
[18:46] Allen Kerensky: CloakedFigure Lastname
[18:46] Cursa Charisma: But having to make a new one every time?
[18:46] Allen Kerensky: and share the password with a small group of people like The Unknown Comic
[18:46] Svetlana Pleides: as long as you dress as cloaked figure..
[18:47] Cursa Charisma: That's a TOS violation, Allen
[18:47] Mikie Rhiadra: this was an alt I used specifically for an npc
[18:47] Allen Kerensky: so is so many other things
[18:47] Allen Kerensky: ah, it was already an alt
[18:47] Allen Kerensky: posting the transcript of this meeting is a ToS violation
[18:47] Cursa Charisma: But "NPC LastName" would work, wouldn't it?
[18:47] Cursa Charisma: No, Allen, it is not
[18:47] Svetlana Pleides: or else it will be "Hey remember that guy in the Hawaiian shirt and flip flops... what was his name?"
[18:47] Allen Kerensky: depends on the Linden you ask
[18:48] Allen Kerensky: regardless, yes I get your point
[18:48] Svetlana Pleides: you can become famous if youa re nto careful.
[18:48] Cursa Charisma: The policy on their site is that this chat is public performance
[18:48] Reiko Soyinka: The ToS specifically states "...in IMs.."
[18:49] Cursa Charisma: And I don't dispute that you can ask a Linden and get anything back
[18:49] Cursa Charisma grins
[18:50] Joan Vhargon: Its only illegal if you abuse it and you get reported.
[18:50] Cursa Charisma: I hope nobody is suddenly horrified at the realization that we keep transcripts here and put them on a blog
[18:50] Joan Vhargon: That's true everywhere.
[18:50] Reiko Soyinka giggles
[18:50] Svetlana Pleides: oh my..
[18:51] Reiko Soyinka: <---does not giggle IRL, but has had the urge to giggle IRL recently...due to /giggle
[18:51] Cursa Charisma: Mikie, I asked a while back there how you dealt with these people inventing cross-character relationships with your spear-carrier avatar?
[18:51] Mikie Rhiadra: we foudn the only way to reallyhandle it was ignore them if they adressed us by name, though it often didn't deter them
[18:51] Cursa Charisma nods
[18:51] Allen Kerensky: this also relates to the need for a widely agreed Red Shirt faction for your setting
[18:52] Cursa Charisma: Did you IM them?
[18:52] Allen Kerensky: if you are sandpeople, you're fodder, etc
[18:52] Anastasia Horngold: "Sir, I believe you are mistaking me for someone else."
[18:52] Mikie Rhiadra: there were 4-5 of us that were the OPFOR for the sim, we played anythign they needed us to to shoot at
[18:52] Cursa Charisma: Yes, you had a Redshirt faction
[18:53] Mikie Rhiadra: there were rarely ever any interactions verbally, except for one person who woudln not be deterred from knwoing each of us personally
[18:53] Allen Kerensky: mute mute mute mute
[18:53] Mikie Rhiadra: when its another gm doing it?
[18:53] Cursa Charisma: Ah!
[18:53] Reiko Soyinka: Poor person...needing so much.
[18:53] Allen Kerensky: sure why not
[18:53] Allen Kerensky: all they can do is ban you - if you don't like the table, why play the game at it?
[18:53] Allen Kerensky: that's why I left SR actually
[18:53] Mikie Rhiadra: we were all gms in the same sim
[18:54] Allen Kerensky: got to not like the table
[18:54] Mikie Rhiadra: and it wound up being the reason i left where i was to start my own sim
[18:54] Allen Kerensky: yep, the Linux way - don't like it, fork, and do better
[18:54] Allen Kerensky looks at Joan
[18:55] Cursa Charisma: So this raises the distinction between game-mastering of rp and admin of sims
[18:55] Joan Vhargon: Avoids Allen's gaze
[18:55] Allen Kerensky: at the table, GMs *are* the redshirt faction
[18:56] Allen Kerensky: anytime a GM becomes a PC, the game is
[18:56] Reiko Soyinka: hehehehe...and admins are always freeee to take the broadsides.
[18:56] Allen Kerensky: Everyone stay calm....
[18:56] Allen Kerensky: Because we're all DOOOMED!!
[18:56] Anastasia Horngold hands Allen a Prozac.
[18:56] Allen Kerensky: its never good for GMs to get mixed up in being players too, in the same persona
[18:56] Mikie Rhiadra: which is why we al ahd alts to be the redshirts
[18:56] Allen Kerensky: Joan has an interesting take on it, which I am waiting to see play out
[18:57] Joan Vhargon: You get draggen into it no matter how you try.
[18:57] Allen Kerensky: nod Mikie
[18:57] Anastasia Horngold listens to Joan
[18:57] Joan Vhargon: That's why I chose the Magistrate's Role.
[18:57] Joan Vhargon: the Magistrate applies the rules. that's her role.
[18:58] Joan Vhargon: Its different than a King or dictator.
[18:58] Allen Kerensky: and sim admins as civil servants is a good take on things in general
[18:58] Allen Kerensky: I wish Lindens would do that for SL in general
[18:59] Cursa Charisma: What, you mean have Linden avs all over the place in the guise of petty officials?
[18:59] Cursa Charisma grins
[18:59] Allen Kerensky: um, no we have that already - i meant lindens as civil servants
[19:00] Joan Vhargon: sees double.
[19:00] Reiko Soyinka: I've met a linden av...he was a giant pink bunny fuzzy.
[19:00] Cursa Charisma has never seen a Linden avatar
[19:00] Allen Kerensky: so what was the question again and whose turn was it?
[19:00] Cursa Charisma: Actually, it's now 7pm SLT
[19:01] Cursa Charisma: We started 3 hours ago
[19:01] Allen Kerensky: table the rest for part 3?
[19:01] Cursa Charisma: Yes, let's do that
[19:01] Svetlana Pleides: yeah..
(transcript ends)